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1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_BASE_CUSTOM_NODE_H
17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_BASE_CUSTOM_NODE_H
18 
19 #include <functional>
20 #include <string>
21 
22 #include "base/utils/macros.h"
23 #include "core/components_ng/base/frame_node.h"
24 #include "core/components_ng/pattern/custom/custom_node_base.h"
25 #include "core/components_ng/pattern/custom/custom_node_pattern.h"
26 
27 namespace OHOS::Ace::NG {
28 // CustomNode is the frame node of @Component struct.
29 class ACE_EXPORT CustomNode : public UINode, public CustomNodeBase {
30     DECLARE_ACE_TYPE(CustomNode, UINode, CustomNodeBase);
31 
32 public:
33     static RefPtr<CustomNode> CreateCustomNode(int32_t nodeId, const std::string& viewKey);
34 
35     CustomNode(int32_t nodeId, const std::string& viewKey);
36     ~CustomNode() override = default;
37 
38     void AdjustLayoutWrapperTree(const RefPtr<LayoutWrapper>& parent, bool forceMeasure, bool forceLayout) override;
39 
40     RefPtr<LayoutWrapper> CreateLayoutWrapper(bool forceMeasure = false, bool forceLayout = false) override;
41 
IsAtomicNode()42     bool IsAtomicNode() const override
43     {
44         return true;
45     }
46 
SetRenderFunction(const RenderFunction & renderFunction)47     void SetRenderFunction(const RenderFunction& renderFunction) override
48     {
49         renderFunction_ = renderFunction;
50     }
51 
52     void Build() override;
53 
FrameCount()54     int32_t FrameCount() const override
55     {
56         return 1;
57     }
58 
SetCompleteReloadFunc(RenderFunction && func)59     void SetCompleteReloadFunc(RenderFunction&& func) override
60     {
61         completeReloadFunc_ = std::move(func);
62     }
63     void FlushReload();
64 
65 private:
66     std::string viewKey_;
67     RenderFunction renderFunction_;
68     RenderFunction completeReloadFunc_;
69 };
70 } // namespace OHOS::Ace::NG
71 
72 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_BASE_CUSTOM_NODE_H
73