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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef FLUTTER_LIB_UI_PAINTING_PICTURE_H_
6 #define FLUTTER_LIB_UI_PAINTING_PICTURE_H_
7 
8 #include "flutter/fml/memory/ref_counted.h"
9 #include "flutter/flow/skia_gpu_object.h"
10 #include "flutter/lib/ui/painting/image.h"
11 #include "third_party/skia/include/core/SkPicture.h"
12 
13 
14 namespace flutter {
15 
16 class Canvas;
17 
18 class Picture : public fml::RefCountedThreadSafe<Picture> {
19   FML_FRIEND_MAKE_REF_COUNTED(Picture);
20 
21  public:
22   virtual ~Picture();
23   static fml::RefPtr<Picture> Create(SkiaGPUObject<SkPicture> picture);
24 
picture()25   sk_sp<SkPicture> picture() const { return picture_.get(); }
26 
27   fml::RefPtr<CanvasImage> toImage(int width, int height);
28   static Dart_Handle RasterizeToImage(sk_sp<SkPicture> picture,
29                                         uint32_t width,
30                                         uint32_t height,
31                                         Dart_Handle raw_image_callback);
32 
33   void dispose();
34 
35   virtual size_t GetAllocationSize();
36 
37  private:
38   explicit Picture(SkiaGPUObject<SkPicture> picture);
39 
40   SkiaGPUObject<SkPicture> picture_;
41 };
42 
43 }  // namespace blink
44 
45 #endif  // FLUTTER_LIB_UI_PAINTING_PICTURE_H_
46