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1 /*
2  * Copyright © 2020 Google, Inc.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21  * SOFTWARE.
22  */
23 
24 #include "nir_serialize.h"
25 
26 #include "ir3_compiler.h"
27 #include "ir3_nir.h"
28 
29 #define debug 0
30 
31 /*
32  * Shader disk-cache implementation.
33  *
34  * Note that at least in the EGL_ANDROID_blob_cache, we should never
35  * rely on inter-dependencies between different cache entries:
36  *
37  *    No guarantees are made as to whether a given key/value pair is present in
38  *    the cache after the set call.  If a different value has been associated
39  *    with the given key in the past then it is undefined which value, if any,
40  *    is associated with the key after the set call.  Note that while there are
41  *    no guarantees, the cache implementation should attempt to cache the most
42  *    recently set value for a given key.
43  *
44  * for this reason, because binning pass variants share const_state with
45  * their draw-pass counterpart, both variants are serialized together.
46  */
47 
48 void
ir3_disk_cache_init(struct ir3_compiler * compiler)49 ir3_disk_cache_init(struct ir3_compiler *compiler)
50 {
51    if (ir3_shader_debug & IR3_DBG_NOCACHE)
52       return;
53 
54    const char *renderer = fd_dev_name(compiler->dev_id);
55    const struct build_id_note *note =
56       build_id_find_nhdr_for_addr(ir3_disk_cache_init);
57    assert(note && build_id_length(note) == 20); /* sha1 */
58 
59    const uint8_t *id_sha1 = build_id_data(note);
60    assert(id_sha1);
61 
62    char timestamp[41];
63    _mesa_sha1_format(timestamp, id_sha1);
64 
65    uint64_t driver_flags = ir3_shader_debug;
66    if (compiler->robust_ubo_access)
67       driver_flags |= IR3_DBG_ROBUST_UBO_ACCESS;
68    compiler->disk_cache = disk_cache_create(renderer, timestamp, driver_flags);
69 }
70 
71 void
ir3_disk_cache_init_shader_key(struct ir3_compiler * compiler,struct ir3_shader * shader)72 ir3_disk_cache_init_shader_key(struct ir3_compiler *compiler,
73                                struct ir3_shader *shader)
74 {
75    if (!compiler->disk_cache)
76       return;
77 
78    struct mesa_sha1 ctx;
79 
80    _mesa_sha1_init(&ctx);
81 
82    /* Serialize the NIR to a binary blob that we can hash for the disk
83     * cache.  Drop unnecessary information (like variable names)
84     * so the serialized NIR is smaller, and also to let us detect more
85     * isomorphic shaders when hashing, increasing cache hits.
86     */
87    struct blob blob;
88    blob_init(&blob);
89    nir_serialize(&blob, shader->nir, true);
90    _mesa_sha1_update(&ctx, blob.data, blob.size);
91    blob_finish(&blob);
92 
93    /* Note that on some gens stream-out is lowered in ir3 to stg.  For later
94     * gens we maybe don't need to include stream-out in the cache key.
95     */
96    _mesa_sha1_update(&ctx, &shader->stream_output,
97                      sizeof(shader->stream_output));
98 
99    _mesa_sha1_final(&ctx, shader->cache_key);
100 }
101 
102 static void
compute_variant_key(struct ir3_compiler * compiler,struct ir3_shader_variant * v,cache_key cache_key)103 compute_variant_key(struct ir3_compiler *compiler, struct ir3_shader_variant *v,
104                     cache_key cache_key)
105 {
106    struct blob blob;
107    blob_init(&blob);
108 
109    blob_write_bytes(&blob, &v->shader->cache_key, sizeof(v->shader->cache_key));
110    blob_write_bytes(&blob, &v->key, sizeof(v->key));
111    blob_write_uint8(&blob, v->binning_pass);
112 
113    disk_cache_compute_key(compiler->disk_cache, blob.data, blob.size,
114                           cache_key);
115 
116    blob_finish(&blob);
117 }
118 
119 static void
retrieve_variant(struct blob_reader * blob,struct ir3_shader_variant * v)120 retrieve_variant(struct blob_reader *blob, struct ir3_shader_variant *v)
121 {
122    blob_copy_bytes(blob, VARIANT_CACHE_PTR(v), VARIANT_CACHE_SIZE);
123 
124    /*
125     * pointers need special handling:
126     */
127 
128    v->bin = rzalloc_size(v, v->info.size);
129    blob_copy_bytes(blob, v->bin, v->info.size);
130 
131    if (!v->binning_pass) {
132       blob_copy_bytes(blob, v->const_state, sizeof(*v->const_state));
133       unsigned immeds_sz = v->const_state->immediates_size *
134                            sizeof(v->const_state->immediates[0]);
135       v->const_state->immediates = ralloc_size(v->const_state, immeds_sz);
136       blob_copy_bytes(blob, v->const_state->immediates, immeds_sz);
137    }
138 }
139 
140 static void
store_variant(struct blob * blob,struct ir3_shader_variant * v)141 store_variant(struct blob *blob, struct ir3_shader_variant *v)
142 {
143    blob_write_bytes(blob, VARIANT_CACHE_PTR(v), VARIANT_CACHE_SIZE);
144 
145    /*
146     * pointers need special handling:
147     */
148 
149    blob_write_bytes(blob, v->bin, v->info.size);
150 
151    /* No saving constant_data, it's already baked into bin at this point. */
152 
153    if (!v->binning_pass) {
154       blob_write_bytes(blob, v->const_state, sizeof(*v->const_state));
155       unsigned immeds_sz = v->const_state->immediates_size *
156                            sizeof(v->const_state->immediates[0]);
157       blob_write_bytes(blob, v->const_state->immediates, immeds_sz);
158    }
159 }
160 
161 bool
ir3_disk_cache_retrieve(struct ir3_compiler * compiler,struct ir3_shader_variant * v)162 ir3_disk_cache_retrieve(struct ir3_compiler *compiler,
163                         struct ir3_shader_variant *v)
164 {
165    if (!compiler->disk_cache)
166       return false;
167 
168    cache_key cache_key;
169 
170    compute_variant_key(compiler, v, cache_key);
171 
172    if (debug) {
173       char sha1[41];
174       _mesa_sha1_format(sha1, cache_key);
175       fprintf(stderr, "[mesa disk cache] retrieving variant %s: ", sha1);
176    }
177 
178    size_t size;
179    void *buffer = disk_cache_get(compiler->disk_cache, cache_key, &size);
180 
181    if (debug)
182       fprintf(stderr, "%s\n", buffer ? "found" : "missing");
183 
184    if (!buffer)
185       return false;
186 
187    struct blob_reader blob;
188    blob_reader_init(&blob, buffer, size);
189 
190    retrieve_variant(&blob, v);
191 
192    if (v->binning)
193       retrieve_variant(&blob, v->binning);
194 
195    free(buffer);
196 
197    return true;
198 }
199 
200 void
ir3_disk_cache_store(struct ir3_compiler * compiler,struct ir3_shader_variant * v)201 ir3_disk_cache_store(struct ir3_compiler *compiler,
202                      struct ir3_shader_variant *v)
203 {
204    if (!compiler->disk_cache)
205       return;
206 
207    cache_key cache_key;
208 
209    compute_variant_key(compiler, v, cache_key);
210 
211    if (debug) {
212       char sha1[41];
213       _mesa_sha1_format(sha1, cache_key);
214       fprintf(stderr, "[mesa disk cache] storing variant %s\n", sha1);
215    }
216 
217    struct blob blob;
218    blob_init(&blob);
219 
220    store_variant(&blob, v);
221 
222    if (v->binning)
223       store_variant(&blob, v->binning);
224 
225    disk_cache_put(compiler->disk_cache, cache_key, blob.data, blob.size, NULL);
226    blob_finish(&blob);
227 }
228