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Searched
path:processing
(Results
1 – 25
of
63
) sorted by relevance
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/third_party/openh264/codec/build/iOS/processing/processing.xcodeproj/
D
project.pbxproj
/third_party/openh264/test/processing/
D
ProcessUT_ScrollDetection.cpp
D
meson.build
D
ProcessUT_DownSample.cpp
D
targets.mk
D
ProcessUT_AdaptiveQuantization.cpp
D
ProcessUT_VaaCalc.cpp
/third_party/openh264/codec/processing/
D
meson.build
D
targets.mk
/third_party/openh264/codec/processing/build/win32/
D
.gitignore
D
WelsVP.vcproj
/third_party/openh264/codec/processing/interface/
D
IWelsVP.h
/third_party/openh264/codec/processing/src/x86/
D
vaa.asm
D
downsample_bilinear.asm
/third_party/openh264/codec/processing/src/loongarch/
D
vaa_lsx.c
/third_party/openh264/codec/processing/src/arm64/
D
vaa_calc_aarch64_neon.S
D
adaptive_quantization_aarch64_neon.S
/third_party/openh264/codec/processing/src/denoise/
D
denoise.h
D
denoise_filter.cpp
/third_party/openh264/codec/processing/src/arm/
D
adaptive_quantization.S
/third_party/openh264/codec/processing/src/scrolldetection/
D
ScrollDetectionFuncs.cpp
/third_party/openh264/codec/processing/src/common/
D
memory.h
D
WelsVP.rc
/third_party/openh264/codec/processing/src/backgrounddetection/
D
BackgroundDetection.h
/third_party/openh264/codec/processing/src/scenechangedetection/
D
SceneChangeDetection.cpp
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