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1 //=======================================================================
2 // Copyright 2001 Jeremy G. Siek, Andrew Lumsdaine, Lie-Quan Lee,
3 //
4 // Distributed under the Boost Software License, Version 1.0. (See
5 // accompanying file LICENSE_1_0.txt or copy at
6 // http://www.boost.org/LICENSE_1_0.txt)
7 //=======================================================================
8 #include <boost/config.hpp>
9 #include <vector>
10 #include <iostream>
11 #include <boost/graph/strong_components.hpp>
12 #include <boost/graph/adjacency_list.hpp>
13 
main()14 int main()
15 {
16     using namespace boost;
17     typedef adjacency_list< vecS, vecS, directedS > Graph;
18     const int N = 6;
19     Graph G(N);
20     add_edge(0, 1, G);
21     add_edge(1, 1, G);
22     add_edge(1, 3, G);
23     add_edge(1, 4, G);
24     add_edge(3, 4, G);
25     add_edge(3, 0, G);
26     add_edge(4, 3, G);
27     add_edge(5, 2, G);
28 
29     std::vector< int > c(N);
30     int num = strong_components(
31         G, make_iterator_property_map(c.begin(), get(vertex_index, G), c[0]));
32 
33     std::cout << "Total number of components: " << num << std::endl;
34     std::vector< int >::iterator i;
35     for (i = c.begin(); i != c.end(); ++i)
36         std::cout << "Vertex " << i - c.begin() << " is in component " << *i
37                   << std::endl;
38     return EXIT_SUCCESS;
39 }
40