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Searched refs:CallStateType (Results 1 – 2 of 2) sorted by relevance

/base/telephony/call_manager/services/audio/src/
Daudio_scene_processor.cpp98 bool AudioSceneProcessor::SwitchState(CallStateType stateType) in SwitchState()
103 case CallStateType::DIALING_STATE: in SwitchState()
106 case CallStateType::ALERTING_STATE: in SwitchState()
109 case CallStateType::INCOMING_STATE: in SwitchState()
112 case CallStateType::CS_CALL_STATE: in SwitchState()
115 case CallStateType::IMS_CALL_STATE: in SwitchState()
118 case CallStateType::HOLDING_STATE: in SwitchState()
121 case CallStateType::INACTIVE_STATE: in SwitchState()
/base/telephony/call_manager/services/audio/include/
Daudio_scene_processor.h28 enum CallStateType { enum
52 bool SwitchState(CallStateType state);