Searched refs:STATE_SUCCESS (Results 1 – 7 of 7) sorted by relevance
/base/security/device_security_level/services/dslm/ |
D | dslm_fsm_process.c | 244 if (state == STATE_SUCCESS || state == STATE_FAILED || deviceInfo->credInfo.credLevel != 0) { in ProcessSdkRequest() 412 … {STATE_WAITING_CRED_RSP, EVENT_CRED_RSP, ProcessVerifyCredMessage, STATE_SUCCESS, STATE_FAILED}, in ScheduleDslmStateMachine() 416 {STATE_WAITING_CRED_RSP, EVENT_TO_SYNC, NULL, STATE_SUCCESS, STATE_SUCCESS}, in ScheduleDslmStateMachine() 419 {STATE_SUCCESS, EVENT_DEVICE_OFFLINE, ProcessDeviceOffline, STATE_INIT, STATE_INIT}, in ScheduleDslmStateMachine() 420 {STATE_SUCCESS, EVENT_SDK_GET, ProcessSdkRequest, STATE_SUCCESS, STATE_SUCCESS}, in ScheduleDslmStateMachine() 422 {STATE_FAILED, EVENT_CRED_RSP, ProcessVerifyCredMessage, STATE_SUCCESS, STATE_FAILED}, in ScheduleDslmStateMachine()
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D | dslm_fsm_process.h | 31 STATE_SUCCESS = 2, enumerator
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D | dslm_core_process.c | 228 info->machine.currState = STATE_SUCCESS; in InitSelfDeviceSecureLevel()
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/base/request/request/upload/frameworks/libs/src/ |
D | upload_task.cpp | 123 if (completeCallback_ && state_ == STATE_SUCCESS) { in SetCallback() 293 state_ = STATE_SUCCESS; in OnProgress() 358 state_ = STATE_SUCCESS; in OnComplete()
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/base/request/request/upload/frameworks/libs/include/ |
D | upload_task.h | 43 STATE_SUCCESS, enumerator
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/base/security/device_security_level/services/dfx/ |
D | dslm_hidumper.c | 96 case STATE_SUCCESS: in GetMachineState()
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/base/security/device_security_level/test/dslm_unit_test/ |
D | dslm_test.cpp | 716 BlockCheckDeviceStatus(&device, STATE_SUCCESS, 10000); 964 BlockCheckDeviceStatus(&device, STATE_SUCCESS, 5000);
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