Searched refs:clientObject (Results 1 – 2 of 2) sorted by relevance
46 auto clientObject = data.ReadRemoteObject(); in PrepareInputOnRemote() local47 if (clientObject == nullptr) { in PrepareInputOnRemote()64 int32_t ret = PrepareInput(displayId, iface_cast<IInputClient>(clientObject), in PrepareInputOnRemote()71 auto clientObject = data.ReadRemoteObject(); in StartInputOnRemote() local72 if (clientObject == nullptr) { in StartInputOnRemote()78 int32_t ret = StartInput(iface_cast<IInputClient>(clientObject), isShowKeyboard); in StartInputOnRemote()102 auto clientObject = data.ReadRemoteObject(); in StopInputOnRemote() local103 if (clientObject == nullptr) { in StopInputOnRemote()108 int32_t ret = StopInput(iface_cast<IInputClient>(clientObject)); in StopInputOnRemote()114 auto clientObject = data.ReadRemoteObject(); in ReleaseInputOnRemote() local[all …]
89 JsTextInputClientEngine *clientObject = new (std::nothrow) JsTextInputClientEngine(); in JsConstructor() local90 if (clientObject == nullptr) { in JsConstructor()103 napi_status status = napi_wrap(env, thisVar, clientObject, finalize, nullptr, nullptr); in JsConstructor()106 delete clientObject; in JsConstructor()