Searched refs:unMappedGL (Results 1 – 1 of 1) sorted by relevance
582 string unMappedGL = AddKbUnit(gl); in MemUsageToMatrix() local583 StringUtils::GetInstance().SetWidth(KB_WIDTH_, BLANK_, false, unMappedGL); in MemUsageToMatrix()584 strs.push_back(unMappedGL); in MemUsageToMatrix()625 string unMappedGL = MemoryFilter::GetInstance().GL_OUT_LABEL; in AddMemByProcessTitle() local626 StringUtils::GetInstance().SetWidth(KB_WIDTH_, BLANK_, false, unMappedGL); in AddMemByProcessTitle()627 title.push_back(unMappedGL); in AddMemByProcessTitle()