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Searched refs:unMappedGL (Results 1 – 1 of 1) sorted by relevance

/base/hiviewdfx/hidumper/frameworks/native/src/executor/memory/
Dmemory_info.cpp582 string unMappedGL = AddKbUnit(gl); in MemUsageToMatrix() local
583 StringUtils::GetInstance().SetWidth(KB_WIDTH_, BLANK_, false, unMappedGL); in MemUsageToMatrix()
584 strs.push_back(unMappedGL); in MemUsageToMatrix()
625 string unMappedGL = MemoryFilter::GetInstance().GL_OUT_LABEL; in AddMemByProcessTitle() local
626 StringUtils::GetInstance().SetWidth(KB_WIDTH_, BLANK_, false, unMappedGL); in AddMemByProcessTitle()
627 title.push_back(unMappedGL); in AddMemByProcessTitle()