Searched refs:STATUS_CONNECTED (Results 1 – 6 of 6) sorted by relevance
245 case STATUS_CONNECTED: in BuildDaemonVisableLine()258 if (hdi->connStatus == STATUS_CONNECTED) { in BuildDaemonVisableLine()292 if (i.second->connStatus == STATUS_CONNECTED) { in GetDaemonMapOnlyOne()352 if (di->connStatus == STATUS_READY || di->connStatus == STATUS_CONNECTED) { in AdminDaemonMap()365 if (di->connStatus == STATUS_CONNECTED) { in AdminDaemonMap()509 hdiNew->connStatus = STATUS_CONNECTED; in ServerSessionHandshake()816 if (!hdi || hdi->connStatus == STATUS_CONNECTED) { in CreateConnect()
164 if (hdi->connStatus != STATUS_CONNECTED) { in SendToDaemon()222 if (hdi && hdi->connStatus == STATUS_CONNECTED) { in OrderConnecTargetResult()639 if (hdi->connStatus != STATUS_CONNECTED) { in FindAliveSessionFromDaemonMap()
674 UpdateUSBDaemonInfo(hUSB, hSession, STATUS_CONNECTED); in ConnectDetectDaemon()
429 if (connStatus == STATUS_CONNECTED) { in EnumSerialPort()
68 enum ConnStatus { STATUS_UNKNOW = 0, STATUS_READY, STATUS_CONNECTED, STATUS_OFFLINE }; enumerator
401 mockHostUART.UpdateUARTDaemonInfo(myUART.serialPort, &mySession, STATUS_CONNECTED);