Searched refs:currentTime (Results 1 – 7 of 7) sorted by relevance
86 auto currentTime = Clock::now(); in ScheduleTask() local93 task->nextRunTime = currentTime + initialDelay; in ScheduleTask()166 auto currentTime = Clock::now(); in ScheduleThread() local167 if (targetTime >= currentTime) { in ScheduleThread()168 std::this_thread::sleep_for(targetTime - currentTime); in ScheduleThread()
99 auto currentTime = std::chrono::steady_clock::now(); in TakeResults() local100 …auto elapsedTime = std::chrono::duration_cast<std::chrono::milliseconds>(currentTime - lastFlushTi… in TakeResults()103 lastFlushTime_ = currentTime; in TakeResults()
56 auto currentTime = std::chrono::high_resolution_clock::now(); in IsFlushTime() local57 auto elapsedTime = std::chrono::duration_cast<decltype(flushInterval_)>(currentTime - lastTime); in IsFlushTime()61 lastTime = currentTime; in IsFlushTime()
56 auto currentTime = Now(); in ElapsedUs() local57 … return std::chrono::duration_cast<std::chrono::microseconds>(currentTime - startTime_).count(); in ElapsedUs()
53 auto currentTime = Now(); in ElapsedUs() local54 … return std::chrono::duration_cast<std::chrono::microseconds>(currentTime - startTime_).count(); in ElapsedUs()
80 auto currentTime = Now(); in ElapsedUs() local81 … return std::chrono::duration_cast<std::chrono::microseconds>(currentTime - startTime_).count(); in ElapsedUs()
1445 // long currentTime = System.currentTimeMillis();1499 // values.put(Images.Media.DATE_ADDED, currentTime);