Searched refs:V3D_FDBGO (Results 1 – 3 of 3) sorted by relevance
92 VC4_REG32(V3D_FDBGO),
125 #define V3D_FDBGO 0x00f04 macro
249 state->fdbgo = V3D_READ(V3D_FDBGO); in vc4_save_hang_state()