Searched refs:V3D_FDBGS (Results 1 – 3 of 3) sorted by relevance
95 VC4_REG32(V3D_FDBGS),
128 #define V3D_FDBGS 0x00f10 macro
252 state->fdbgs = V3D_READ(V3D_FDBGS); in vc4_save_hang_state()