Searched refs:button_state (Results 1 – 6 of 6) sorted by relevance
340 u8 button_state = st & 0x40 ? 1 : 0; in sd_isoc_irq() local341 if (sd->snapshot_pressed != button_state) { in sd_isoc_irq()344 button_state); in sd_isoc_irq()346 sd->snapshot_pressed = button_state; in sd_isoc_irq()
54 u8 button_state; member605 if (sd->button_state != state) { in sd_int_pkt_scan()608 sd->button_state = state; in sd_int_pkt_scan()
51 u8 button_state; member2774 if (sd->button_state) { in sd_stop0()2777 sd->button_state = 0; in sd_stop0()2947 if (sd->button_state != new_button_state) { in cit_check_button()2951 sd->button_state = new_button_state; in cit_check_button()
414 state = jack->button_state; in snd_hda_jack_report_sync()418 if (jack->button_state) { in snd_hda_jack_report_sync()420 state & ~jack->button_state); in snd_hda_jack_report_sync()421 jack->button_state = 0; /* button released */ in snd_hda_jack_report_sync()497 jack->button_state = 0; in snd_hda_jack_add_kctl_mst()
44 int button_state; member
3168 jack->jack->button_state = report; in alc_headset_btn_callback()