Searched refs:temp_scratch (Results 1 – 1 of 1) sorted by relevance
58 u64 checksum = 0, temp_scratch = 0; in validate_scratch_checksum() local61 temp_scratch = read_csr(dd, ASIC_CFG_SCRATCH); in validate_scratch_checksum()62 version = (temp_scratch & BITMAP_VERSION_SMASK) >> BITMAP_VERSION_SHIFT; in validate_scratch_checksum()80 temp_scratch = read_csr(dd, ASIC_CFG_SCRATCH + (8 * i)); in validate_scratch_checksum()82 checksum += (temp_scratch & 0xFFFF); in validate_scratch_checksum()83 temp_scratch >>= 16; in validate_scratch_checksum()90 temp_scratch = read_csr(dd, ASIC_CFG_SCRATCH); in validate_scratch_checksum()91 temp_scratch &= CHECKSUM_SMASK; in validate_scratch_checksum()92 temp_scratch >>= CHECKSUM_SHIFT; in validate_scratch_checksum()94 if (checksum + temp_scratch == 0xFFFF) in validate_scratch_checksum()[all …]