Searched refs:texture (Results 1 – 9 of 9) sorted by relevance
/kernel/linux/linux-5.10/drivers/gpu/drm/via/ |
D | via_verifier.c | 303 cur_seq->tex_level_lo[cur_seq->texture]; in finish_current_sequence() 304 unsigned end = cur_seq->tex_level_hi[cur_seq->texture]; in finish_current_sequence() 316 &(cur_seq->t_addr[tex = cur_seq->texture][start]); in finish_current_sequence() 428 tmp_addr = &cur_seq->t_addr[cur_seq->texture][tmp]; in investigate_hazard() 435 tmp_addr = &cur_seq->t_addr[cur_seq->texture][tmp]; in investigate_hazard() 444 cur_seq->tex_level_lo[tmp = cur_seq->texture] = cmd & 0x3F; in investigate_hazard() 452 cur_seq->pitch[cur_seq->texture][tmp] = in investigate_hazard() 454 cur_seq->tex_npot[cur_seq->texture] = 1; in investigate_hazard() 456 cur_seq->pitch[cur_seq->texture][tmp] = in investigate_hazard() 458 cur_seq->tex_npot[cur_seq->texture] = 0; in investigate_hazard() [all …]
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D | via_verifier.h | 37 unsigned texture; member
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/kernel/linux/linux-5.10/Documentation/devicetree/bindings/media/ |
D | renesas,imr.txt | 6 data in an external memory as 2D texture data and performing texture mapping
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/kernel/linux/linux-5.10/drivers/char/agp/ |
D | Kconfig | 14 If you need more texture memory than you can get with the AGP GART 17 and have up to a couple gigs of texture space.
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/kernel/linux/linux-5.10/drivers/gpu/drm/radeon/ |
D | r600_cs.c | 1468 struct radeon_bo *texture, in r600_check_texture_resource() argument 1592 if ((l0_size + word2) > radeon_bo_size(texture)) { in r600_check_texture_resource() 1596 l0_size, radeon_bo_size(texture)); in r600_check_texture_resource() 1952 struct radeon_bo *texture, *mipmap; in r600_packet3_check() local 1970 texture = reloc->robj; in r600_packet3_check() 1980 texture, mipmap, in r600_packet3_check()
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D | evergreen_cs.c | 754 struct radeon_bo *texture, in evergreen_cs_track_validate_texture() argument 852 if (toffset > radeon_bo_size(texture)) { in evergreen_cs_track_validate_texture() 857 depth, radeon_bo_size(texture), in evergreen_cs_track_validate_texture() 2348 struct radeon_bo *texture, *mipmap; in evergreen_packet3_check() local 2377 texture = reloc->robj; in evergreen_packet3_check() 2401 r = evergreen_cs_track_validate_texture(p, texture, mipmap, idx+1+(i*8)); in evergreen_packet3_check()
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/kernel/linux/linux-5.10/Documentation/fb/ |
D | sisfb.rst | 22 used by DRM/DRI for 3D texture and other data. This memory management is
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/kernel/linux/linux-5.10/drivers/gpu/drm/vmwgfx/device_include/ |
D | svga3d_types.h | 867 uint32 texture : 1; member
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/kernel/linux/patches/linux-5.10/imx8mm_patch/patches/drivers/ |
D | 0038_linux_drivers_mxc.patch | 4372 + /* Enable the integer filter pipe for all texture samplers 4387 + /* New texture block. */ 12491 + /* Flush texture descriptor cache */ 12550 + /* Flush 3D texture cache. */ 12606 + /* Vertex buffer and texture could be touched by SHL1 for SSBO and image load/store */ 112474 + gcvFALSE, /* Special flag for NP2 texture. */ \ 120872 +/* Set texture slot for anti-alias line. */ 121372 +/* Enable/disable texture stage operation. */ 121380 +/* Program the channel enable masks for the color texture function. */ 121389 +/* Program the channel enable masks for the alpha texture function. */ [all …]
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