Searched refs:uniforms_u (Results 1 – 3 of 3) sorted by relevance
849 texture_handles_u = exec->uniforms_u; in validate_gl_shader_rec()881 exec->uniforms_u += validated_shader->uniforms_src_size; in validate_gl_shader_rec()
864 exec->uniforms_u = temp + uniforms_offset; in vc4_get_bcl()882 if (copy_from_user(exec->uniforms_u, in vc4_get_bcl()
657 void *uniforms_u; member