Searched refs:allComponentCount_ (Results 1 – 3 of 3) sorted by relevance
33 allComponentCount_(0) in AbilityTree()42 return allComponentCount_; in GetAllComponentCount()58 allComponentCount_ += count; in AddAllComponentCount()59 DEBUG_LOG_STR("Add count allComponentCount_ (%u), count (%u)", allComponentCount_, count); in AddAllComponentCount()65 uint32_t allComponentCount_; variable
27 PageTree() : WuKongTree(), validComponentCount_(0), allComponentCount_(0) in PageTree()41 allComponentCount_ = count; in SetAllComponentCount()49 return allComponentCount_; in GetAllComponentCount()65 uint32_t allComponentCount_ = 0; variable
482 currentAbilityNode_->allComponentCount_ -= currentPageNode_->GetAllComponentCount(); in UpdateCurrentPage()483 currentAbilityNode_->allComponentCount_ += newPageNode_->GetAllComponentCount(); in UpdateCurrentPage()485 currentPageNode_->allComponentCount_ = newPageNode_->allComponentCount_; in UpdateCurrentPage()