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Searched refs:componentlist (Results 1 – 2 of 2) sorted by relevance

/test/ostest/wukong/component_event/src/
Dscene_delegate.cpp42 … std::vector<std::shared_ptr<ComponentTree>> &componentlist) in GetCurrentComponentInfo() argument
54 componentlist.push_back(componenttree); in GetCurrentComponentInfo()
69 GetCurrentComponentInfo(componenttree, componentlist); in GetCurrentComponentInfo()
74 } else if (GRID_COUNT <= componentlist.size() && in GetCurrentComponentInfo()
77 componentlist.emplace(componentlist.end() - GRID_COUNT, componentinfo); in GetCurrentComponentInfo()
204 std::vector<std::shared_ptr<ComponentTree>> componentlist; in SetAvailableComponentList() local
207 GetCurrentComponentInfo(componentinfo, componentlist); in SetAvailableComponentList()
210 normalscene.SetInputComponentList(componentlist); in SetAvailableComponentList()
214 treemanager->SetActiveComponent(componentlist); in SetAvailableComponentList()
217 normalscene.SetInputComponent(componentlist, inputcomponent); in SetAvailableComponentList()
/test/ostest/wukong/component_event/include/
Dscene_delegate.h72 std::vector<std::shared_ptr<ComponentTree>> &componentlist);