Searched refs:ARB_texture_rectangle_enable (Results 1 – 5 of 5) sorted by relevance
/third_party/mesa3d/src/compiler/glsl/ |
D | glsl_parser_extras.h | 752 bool ARB_texture_rectangle_enable; member
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D | builtin_types.cpp | 323 if (state->ARB_texture_rectangle_enable) { in _mesa_glsl_initialize_types()
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D | glsl_parser_extras.cpp | 95 this->ARB_texture_rectangle_enable = true; in _mesa_glsl_parse_state() 101 this->ARB_texture_rectangle_enable = false; in _mesa_glsl_parse_state() 488 this->ARB_texture_rectangle_enable = false; in process_version_directive()
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D | glsl_lexer.ll | 696 sampler2DRect TYPE_WITH_ALT(110, 100, 0, 0, yyextra->ARB_texture_rectangle_enable, glsl_type::sam… 698 sampler2DRectShadow TYPE_WITH_ALT(110, 100, 0, 0, yyextra->ARB_texture_rectangle_enable, glsl_type:…
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D | builtin_functions.cpp | 206 return state->ARB_texture_rectangle_enable; in texture_rectangle() 271 state->ARB_texture_rectangle_enable; in shader_texture_lod_and_rect()
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