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Searched refs:ActiveBuffers (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dgl_nir_link_xfb.c88 linked_xfb->ActiveBuffers = 0; in gl_nir_link_assign_xfb_resources()
190 linked_xfb->ActiveBuffers = buffers; in gl_nir_link_assign_xfb_resources()
Dgl_nir_linker.c488 if ((linked_xfb->ActiveBuffers >> i) & 1) { in nir_build_program_resource_list()
Dserialize.cpp335 blob_write_uint32(metadata, ltf->ActiveBuffers); in write_xfb()
390 ltf->ActiveBuffers = blob_read_uint32(metadata); in read_xfb()
Dlink_varyings.cpp1704 xfb_prog->sh.LinkedTransformFeedback->ActiveBuffers = buffers; in store_tfeedback_info()
Dlinker.cpp4154 if ((linked_xfb->ActiveBuffers >> i) & 1) { in build_program_resource_list()
/third_party/mesa3d/src/mesa/main/
Dtransformfeedback.c350 if ((info->ActiveBuffers >> i) & 1) { in _mesa_compute_max_transform_feedback_vertices()
448 if ((info->ActiveBuffers >> i) & 1) { in begin_transform_feedback()
Dmtypes.h1868 unsigned ActiveBuffers; member