Searched refs:AddAnyUnique (Results 1 – 3 of 3) sorted by relevance
1048 def AddAnyUnique(builder, anyUnique): builder.PrependUOffsetTRelativeSlot(44, flatbuffers.number_ty… function1051 return AddAnyUnique(builder, anyUnique)1601 AddAnyUnique(builder, anyUnique)
644 function Monster.AddAnyUnique(builder, anyUnique) builder:PrependUOffsetTRelativeSlot(44, anyUnique… function
277 Monster.AddAnyUnique(builder, any_uniqueOffset); in CreateMonster()408 …public static void AddAnyUnique(FlatBufferBuilder builder, int anyUniqueOffset) { builder.AddOffse… in AddAnyUnique() method