Searched refs:AllInputsReady (Results 1 – 3 of 3) sorted by relevance
153 bool AllInputsReady() const;
357 if (!dyndep_walk && edge->AllInputsReady()) in AddSubTarget()466 if (edge->AllInputsReady()) { in EdgeMaybeReady()
314 bool Edge::AllInputsReady() const { in AllInputsReady() function in Edge