Searched refs:Any_Monster (Results 1 – 4 of 4) sorted by relevance
/third_party/flatbuffers/tests/ |
D | monster_test_generated.h | 195 Any_Monster = 1, enumerator 205 Any_Monster, in EnumValuesAny() 234 static const Any enum_value = Any_Monster; 278 return type == Any_Monster ? 282 return type == Any_Monster ? 310 case Any_Monster: { 1425 …return test_type() == MyGame::Example::Any_Monster ? static_cast<const MyGame::Example::Monster *>… 2878 case Any_Monster: { 2908 case Any_Monster: { 2926 case Any_Monster: { [all …]
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D | monster_test_generated.lobster | 23 Any_Monster = 1
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D | test.cpp | 216 builder, &vec, 150, 80, name, inventory, Color_Blue, Any_Monster, in CreateFlatBufferTest() 328 TEST_EQ(monster->test_type(), Any_Monster); // First make sure which it is. in AccessFlatBufferTest() 3208 b.test.type = Any_Monster; in EqualOperatorTest()
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/third_party/flatbuffers/docs/source/ |
D | Internals.md | 170 Any_Monster = 1,
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