Searched refs:Any_NONE (Results 1 – 4 of 4) sorted by relevance
/third_party/flatbuffers/grpc/tests/ |
D | message_builder_test.cpp | 6 using MyGame::Example::Any_NONE; 256 m1_color(), Any_NONE, 0, 0, 0, 0, 0, 0, stat_offset); in builder_move_ctor_conversion_before_finish_test() 306 m1_color(), Any_NONE, 0, 0, 0, 0, 0, 0, stat_offset); in builder_move_assign_conversion_before_finish_test()
|
/third_party/flatbuffers/tests/ |
D | monster_test_generated.h | 194 Any_NONE = 0, enumerator 198 Any_MIN = Any_NONE, 204 Any_NONE, in EnumValuesAny() 224 if (flatbuffers::IsOutRange(e, Any_NONE, Any_MyGame_Example2_Monster)) return ""; in EnumNameAny() 230 static const Any enum_value = Any_NONE; 249 AnyUnion() : type(Any_NONE), value(nullptr) {} 251 type(Any_NONE), value(nullptr) 268 if (type != Any_NONE) { 307 case Any_NONE: { 2002 MyGame::Example::Any test_type = MyGame::Example::Any_NONE, [all …]
|
D | monster_test_generated.lobster | 22 Any_NONE = 0
|
/third_party/flatbuffers/docs/source/ |
D | Internals.md | 169 Any_NONE = 0,
|