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Searched refs:BaseVertexIndex (Results 1 – 8 of 8) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/nine/
Dnine_state.h528 INT BaseVertexIndex,
Ddevice9.h654 INT BaseVertexIndex,
Ddevice9.c3028 INT BaseVertexIndex, in NineDevice9_DrawIndexedPrimitive() argument
3037 This, PrimitiveType, BaseVertexIndex, MinVertexIndex, NumVertices, in NineDevice9_DrawIndexedPrimitive()
3057 … start = MAX2(0, This->state.vtxbuf[i].buffer_offset+(MinVertexIndex+BaseVertexIndex)*stride); in NineDevice9_DrawIndexedPrimitive()
3058 … stop = This->state.vtxbuf[i].buffer_offset+(MinVertexIndex+NumVertices+BaseVertexIndex)*stride; in NineDevice9_DrawIndexedPrimitive()
3066 nine_context_draw_indexed_primitive(This, PrimitiveType, BaseVertexIndex, in NineDevice9_DrawIndexedPrimitive()
Dnine_lock.c1492 INT BaseVertexIndex, in LockDevice9_DrawIndexedPrimitive() argument
1500 …r = NineDevice9_DrawIndexedPrimitive(This, PrimitiveType, BaseVertexIndex, MinVertexIndex, NumVert… in LockDevice9_DrawIndexedPrimitive()
Dnine_state.c2401 ARG_VAL(INT, BaseVertexIndex), in CSMT_ITEM_NO_WAIT() argument
2416 draw.index_bias = BaseVertexIndex; in CSMT_ITEM_NO_WAIT()
/third_party/openGLES/extensions/ARB/
DARB_draw_elements_base_vertex.txt336 YES. This is equivalent to the BaseVertexIndex (d3d9) or
/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/
DARB_draw_elements_base_vertex.txt326 YES. This is equivalent to the BaseVertexIndex (d3d9) or
/third_party/mesa3d/include/D3D9/
Dd3d9.h240 …virtual HRESULT WINAPI DrawIndexedPrimitive(D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, U…
828 …imitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVert…
1079 …itive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVert…