/third_party/flatbuffers/tests/union_vector/ |
D | Movie.cs | 37 …public TTable? Characters<TTable>(int j) where TTable : struct, IFlatbufferObject { int o = __p.__… 100 _o.Characters = new List<CharacterUnion>(); in UnPackTo() 107 …_o_Characters.Value = this.Characters<Attacker>(_j).HasValue ? this.Characters<Attacker>(_j).Value… in UnPackTo() 110 …_o_Characters.Value = this.Characters<Rapunzel>(_j).HasValue ? this.Characters<Rapunzel>(_j).Value… in UnPackTo() 113 …_o_Characters.Value = this.Characters<BookReader>(_j).HasValue ? this.Characters<BookReader>(_j).V… in UnPackTo() 116 …_o_Characters.Value = this.Characters<BookReader>(_j).HasValue ? this.Characters<BookReader>(_j).V… in UnPackTo() 125 _o.Characters.Add(_o_Characters); in UnPackTo() 133 if (_o.Characters != null) { in Pack() 134 var __characters_type = new Character[_o.Characters.Count]; in Pack() 135 …for (var _j = 0; _j < __characters_type.Length; ++_j) { __characters_type[_j] = _o.Characters[_j].… in Pack() [all …]
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/third_party/gettext/gettext-tools/tests/ |
D | msgfmt-xml-1 | 9 <id>org.gnome.Characters.desktop</id> 10 <name>GNOME Characters</name> 15 Characters is a simple utility application to find and insert 69 <id>org.gnome.Characters.desktop</id> 70 <name>GNOME Characters</name> 75 Characters is a simple utility application to find and insert
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D | msgfmt-xml-2 | 9 <id>org.gnome.Characters.desktop</id> 10 <name>GNOME Characters</name> 15 Characters is a simple utility application to find and insert 108 <id>org.gnome.Characters.desktop</id> 109 <name>GNOME Characters</name> 114 Characters is a simple utility application to find and insert 135 <id>org.gnome.Characters.desktop</id> 136 <name>GNOME Characters</name> 141 Characters is a simple utility application to find and insert
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/third_party/boost/boost/interprocess/detail/ |
D | shared_dir_helpers.hpp | 78 const char Characters [] = 88 bootstamp_str[char_counter++] = Characters[(ptr[i]&0xF0)>>4]; 89 bootstamp_str[char_counter++] = Characters[(ptr[i]&0x0F)];
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D | win32_api.hpp | 1065 const wchar_t Characters [] = in buffer_to_wide_str() local 1071 str[char_counter++] = Characters[(chbuf[i]&0xF0)>>4]; in buffer_to_wide_str() 1072 str[char_counter++] = Characters[(chbuf[i]&0x0F)]; in buffer_to_wide_str() 1080 const char Characters [] = in buffer_to_narrow_str() local 1086 str[char_counter++] = Characters[(chbuf[i]&0xF0)>>4]; in buffer_to_narrow_str() 1087 str[char_counter++] = Characters[(chbuf[i]&0x0F)]; in buffer_to_narrow_str()
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/third_party/flutter/skia/third_party/externals/icu/source/data/translit/ |
D | mn_mn_Latn_MNS.txt | 8 # Transliteration of Mongolian Cyrillic Characters into Mongolian Latin 9 # Characters according to Mongolian National Standard MNS 5217:2012.
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D | yo_yo_BJ.txt | 11 # Latin Characters that must be changed:
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/third_party/icu/icu4c/source/data/translit/ |
D | mn_mn_Latn_MNS.txt | 9 # Transliteration of Mongolian Cyrillic Characters into Mongolian Latin 10 # Characters according to Mongolian National Standard MNS 5217:2012.
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D | yo_yo_BJ.txt | 12 # Latin Characters that must be changed:
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/third_party/skia/third_party/externals/icu/source/data/translit/ |
D | mn_mn_Latn_MNS.txt | 9 # Transliteration of Mongolian Cyrillic Characters into Mongolian Latin 10 # Characters according to Mongolian National Standard MNS 5217:2012.
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D | yo_yo_BJ.txt | 12 # Latin Characters that must be changed:
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/third_party/flatbuffers/tests/FlatBuffers.Test/ |
D | FlatBuffersExampleTests.cs | 482 Assert.AreEqual(10, movie.Characters<Attacker>(0).Value.SwordAttackDamage); in TestUnionVector() 484 Assert.AreEqual(20, movie.Characters<BookReader>(1).Value.BooksRead); in TestUnionVector() 794 Assert.AreEqual(a.CharactersLength, b.Characters.Count); in AreEqual() 795 Assert.AreEqual(a.CharactersType(0), b.Characters[0].Type); in AreEqual() 796 …Assert.AreEqual(a.Characters<Attacker>(0).Value.SwordAttackDamage, b.Characters[0].AsMuLan().Sword… in AreEqual() 797 Assert.AreEqual(a.CharactersType(1), b.Characters[1].Type); in AreEqual() 798 … Assert.AreEqual(a.Characters<BookReader>(1).Value.BooksRead, b.Characters[1].AsBelle().BooksRead); in AreEqual() 799 Assert.AreEqual(a.CharactersType(2), b.Characters[2].Type); in AreEqual() 800 Assert.AreEqual(a.CharactersAsString(2), b.Characters[2].AsOther()); in AreEqual() 810 …Assert.AreEqual(a.Characters<Attacker>(0).Value.SwordAttackDamage, b.Characters<Attacker>(0).Value… in AreEqual() [all …]
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/third_party/boost/boost/interprocess/sync/windows/ |
D | sync_utils.hpp | 52 const char Characters [] = in bytes_to_str() local 59 out_str[char_counter++] = Characters[(buf[i]&0xF0)>>4]; in bytes_to_str() 60 out_str[char_counter++] = Characters[(buf[i]&0x0F)]; in bytes_to_str()
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/third_party/curl/docs/examples/ |
D | htmltitle.cpp | 177 static void Characters(void *voidContext, in Characters() function 222 Characters,
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/third_party/skia/third_party/externals/icu/flutter/ |
D | README.md | 13 * Characters
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/third_party/markupsafe/ |
D | README.OpenSource | 8 …t object that escapes characters so it is safe to use in HTML and XML. Characters that have specia…
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D | README.modification | 9 use in HTML and XML. Characters that have special meanings are replaced so that
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D | README.rst | 5 safe to use in HTML and XML. Characters that have special meanings are
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/third_party/flutter/skia/third_party/externals/icu/flutter/ |
D | README.md | 14 * Characters
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/third_party/boost/tools/build/src/util/ |
D | string.jam | 9 # Characters considered whitespace, as a list. 13 # Characters considered whitespace, as a single string.
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/third_party/mesa3d/src/gallium/auxiliary/hud/ |
D | font.c | 70 const GLubyte** Characters; /* The characters mapping */ member 361 unsigned width = font->Characters[character][0]; in util_font_draw_character() 364 const GLubyte *bitmap = font->Characters[character]+1 + bitmap_stride * (font->Height - 1); in util_font_draw_character()
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/third_party/python/Doc/library/ |
D | stringprep.rst | 135 Determine whether *code* is in tableD.1 (Characters with bidirectional property 141 Determine whether *code* is in tableD.2 (Characters with bidirectional property
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/third_party/boost/libs/convert/doc/ |
D | strtol_converter.qbk | 30 [section Leading Whitespace Characters]
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/third_party/boost/libs/spirit/doc/lex/ |
D | token_primitives.qbk | 22 [section:char_tokendef Tokens Matching Single Characters]
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/third_party/icu/docs/userguide/ |
D | i18n.md | 120 Characters must display on the screen correctly (the text's storage format must 169 * [Alphabetical Order of Characters](#alphabetical-order-of-characters) 170 * [Characters](#characters) 211 #### Alphabetical Order of Characters 226 #### Characters subsubsection
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