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Searched refs:Color1 (Results 1 – 13 of 13) sorted by relevance

/third_party/openGLES/extensions/3DFX/
D3DFX_texture_compression_FXT1.txt238 Color1 (red) = {[125:121], [125:123]}
239 Color1 (green) = {[120:116], [120:118]}
240 Color1 (blue) = {[115:111], [115:113]}
396 Color1(red) = {[93:89], [93:91]}
397 Color1(green) = {[88:84], [125], [88:87]}
398 Color1(blue) = {[83:79], [83:81]}
547 Color1(alpha) = {[118:114], [118:116]}
548 Color1(red) = {[93:89], [93:91]}
549 Color1(green) = {[88:84], [88:86]}
550 Color1(blue) = {[83:79], [83:81]}
/third_party/skia/third_party/externals/opengl-registry/extensions/3DFX/
D3DFX_texture_compression_FXT1.txt238 Color1 (red) = {[125:121], [125:123]}
239 Color1 (green) = {[120:116], [120:118]}
240 Color1 (blue) = {[115:111], [115:113]}
396 Color1(red) = {[93:89], [93:91]}
397 Color1(green) = {[88:84], [125], [88:87]}
398 Color1(blue) = {[83:79], [83:81]}
547 Color1(alpha) = {[118:114], [118:116]}
548 Color1(red) = {[93:89], [93:91]}
549 Color1(green) = {[88:84], [88:86]}
550 Color1(blue) = {[83:79], [83:81]}
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DContext.cpp673 (diffuseMaterialSource == MATERIAL_COLOR2 && !input[Color1])) in vertexDiffuseMaterialSourceActive()
690 (specularMaterialSource == MATERIAL_COLOR2 && !input[Color1])) in vertexSpecularMaterialSourceActive()
707 (ambientMaterialSource == MATERIAL_COLOR2 && !input[Color1])) in vertexAmbientMaterialSourceActive()
724 (emissiveMaterialSource == MATERIAL_COLOR2 && !input[Color1])) in vertexEmissiveMaterialSourceActive()
1331 vertexSpecular = input[Color1] || (lightingEnable && specularEnable); in specularActive()
DContext.hpp44 Color1 = 6, enumerator
/third_party/skia/third_party/externals/swiftshader/src/Shader/
DVertexPipeline.cpp213 if(state.specularActive && state.input[Color1]) in pipeline()
215 Vector4f specular = v[Color1]; in pipeline()
318 diff = v[Color1]; in pipeline()
369 spec = v[Color1]; in pipeline()
420 Vector4f materialSpecular = v[Color1]; in pipeline()
451 Vector4f materialSpecular = v[Color1]; in pipeline()
471 Vector4f alpha = v[Color1]; in pipeline()
490 Vector4f alpha = v[Color1]; in pipeline()
/third_party/glslang/Test/
DspecExamples.frag72 smooth in vec4 Color1; // legal, input inside in block
/third_party/glslang/Test/baseResults/
DspecExamples.frag.out316 0:? 'anon@0' ( in block{ smooth in 4-component vector of float Color1, smooth in 4-component v…
591 0:? 'anon@0' ( in block{ smooth in 4-component vector of float Color1, smooth in 4-component v…
/third_party/openGLES/extensions/ARB/
DARB_shader_storage_buffer_object.txt620 in vec4 Color1[]; // legal, size still unknown
/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/
DARB_shader_storage_buffer_object.txt610 in vec4 Color1[]; // legal, size still unknown
/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/
DEXT_geometry_shader.txt2015 in vec4 Color1[]; // legal, size still unknown
/third_party/openGLES/extensions/OES/
DOES_geometry_shader.txt2032 in vec4 Color1[]; // legal, size still unknown
/third_party/skia/third_party/externals/opengl-registry/extensions/OES/
DOES_geometry_shader.txt2022 in vec4 Color1[]; // legal, size still unknown
/third_party/openGLES/extensions/EXT/
DEXT_geometry_shader.txt2015 in vec4 Color1[]; // legal, size still unknown