Searched refs:CommandName (Results 1 – 4 of 4) sorted by relevance
36 {% for CommandName in server_custom_pre_handler_commands %}37 bool PreHandle{{CommandName}}(const {{CommandName}}Cmd& cmd);
1487 #define SVGA3D_DUMP_HEADER(CommandName) \ argument1489 dump_SVGA3dCmdDX##CommandName(const SVGA3dCmdDX##CommandName *cmd)2059 #define SVGA3D_DUMP_CASE_BASIC(CommandName, CommandCode) \ argument2063 const SVGA3dCmdDX##CommandName *cmd = (const SVGA3dCmdDX##CommandName *)body; \2064 dump_SVGA3dCmdDX##CommandName(cmd); \2069 #define SVGA3D_DUMP_CASE_LIST(CommandName, CommandCode, ElementType) \ argument2073 const SVGA3dCmdDX##CommandName *cmd = (const SVGA3dCmdDX##CommandName *)body; \2074 dump_SVGA3dCmdDX##CommandName(cmd); \
81 #define SVGA3D_CREATE_COMMAND(CommandName, CommandCode) \ argument82 SVGA3dCmdDX##CommandName *cmd; \85 sizeof(SVGA3dCmdDX##CommandName), 0); \90 #define SVGA3D_CREATE_CMD_COUNT(CommandName, CommandCode, ElementClassName) \ argument91 SVGA3dCmdDX##CommandName *cmd; \95 sizeof(SVGA3dCmdDX##CommandName) + \