Searched refs:CreateWindowFramebuffer (Results 1 – 8 of 8) sorted by relevance
93 device->CreateWindowFramebuffer = SDL_DUMMY_CreateWindowFramebuffer; in DUMMY_CreateDevice()
91 device->CreateWindowFramebuffer = BE_CreateWindowFramebuffer; in BE_CreateDevice()
110 device->CreateWindowFramebuffer = Emscripten_CreateWindowFramebuffer; in Emscripten_CreateDevice()
228 …int (*CreateWindowFramebuffer) (_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *… member
169 if (!_this->CreateWindowFramebuffer) { in ShouldUseTextureFramebuffer()530 _this->CreateWindowFramebuffer = SDL_CreateWindowTexture; in SDL_VideoInit()2142 if (!_this->CreateWindowFramebuffer || !_this->UpdateWindowFramebuffer) { in SDL_CreateWindowFramebuffer()2146 if (_this->CreateWindowFramebuffer(_this, window, &format, &pixels, &pitch) < 0) { in SDL_CreateWindowFramebuffer()
194 device->CreateWindowFramebuffer = MIR_CreateWindowFramebuffer; in MIR_CreateDevice()
155 device->CreateWindowFramebuffer = WIN_CreateWindowFramebuffer; in WIN_CreateDevice()
255 device->CreateWindowFramebuffer = X11_CreateWindowFramebuffer; in X11_CreateDevice()