Searched refs:CurrentTex (Results 1 – 8 of 8) sorted by relevance
155 return texUnit->CurrentTex[TEXTURE_1D_INDEX]; in _mesa_get_current_tex_object()159 return texUnit->CurrentTex[TEXTURE_2D_INDEX]; in _mesa_get_current_tex_object()163 return texUnit->CurrentTex[TEXTURE_3D_INDEX]; in _mesa_get_current_tex_object()174 ? texUnit->CurrentTex[TEXTURE_CUBE_INDEX] : NULL; in _mesa_get_current_tex_object()180 ? texUnit->CurrentTex[TEXTURE_CUBE_ARRAY_INDEX] : NULL; in _mesa_get_current_tex_object()186 ? texUnit->CurrentTex[TEXTURE_RECT_INDEX] : NULL; in _mesa_get_current_tex_object()191 return arrayTex ? texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX] : NULL; in _mesa_get_current_tex_object()195 return arrayTex ? texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX] : NULL; in _mesa_get_current_tex_object()201 texUnit->CurrentTex[TEXTURE_BUFFER_INDEX] : NULL; in _mesa_get_current_tex_object()204 ? texUnit->CurrentTex[TEXTURE_EXTERNAL_INDEX] : NULL; in _mesa_get_current_tex_object()[all …]
92 _mesa_reference_texobj(&dst->Texture.Unit[u].CurrentTex[tex], in _mesa_copy_texture_state()93 src->Texture.Unit[u].CurrentTex[tex]); in _mesa_copy_texture_state()94 if (src->Texture.Unit[u].CurrentTex[tex]) { in _mesa_copy_texture_state()677 texObj = texUnit->CurrentTex[target_index]; in update_single_program_texture()827 struct gl_texture_object *texObj = texUnit->CurrentTex[texIndex]; in update_ff_texture_state()1056 _mesa_reference_texobj(&texUnit->CurrentTex[tex], in _mesa_init_texture()1129 _mesa_reference_texobj(&ctx->Texture.Unit[u].CurrentTex[tgt], NULL); in _mesa_free_texture_data()1159 _mesa_reference_texobj(&texUnit->CurrentTex[tex], in _mesa_update_default_objects_texture()
284 struct gl_texture_object *src = ctx->Texture.Unit[u].CurrentTex[tex]; in _mesa_PushAttrib()637 _mesa_get_tex_unit(ctx, u)->CurrentTex[tgt]; in pop_texture_group()651 texObj = _mesa_get_tex_unit(ctx, u)->CurrentTex[tgt]; in pop_texture_group()684 _mesa_get_tex_unit(ctx, u)->CurrentTex[tgt]; in pop_texture_group()
957 ctx->Texture.Unit[unit].CurrentTex[d->offset]->Name; in find_custom_value()1142 ctx->Texture.Unit[unit].CurrentTex[TEXTURE_BUFFER_INDEX]->Name; in find_custom_value()1148 .CurrentTex[TEXTURE_BUFFER_INDEX]->BufferObject; in find_custom_value()1154 .CurrentTex[TEXTURE_BUFFER_INDEX]->BufferObjectFormat; in find_custom_value()2811 v->value_int = ctx->Texture.Unit[index].CurrentTex[target]->Name; in find_value_indexed()
1195 struct gl_texture_object *CurrentTex[NUM_TEXTURE_TARGETS]; member
129 ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \187 ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \544 ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \813 ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \1055 texObj2D = ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; in _swrast_choose_triangle()
1692 texObj = texUnit->CurrentTex[TEXTURE_1D_INDEX]; in XMesaBindTexImage()1695 texObj = texUnit->CurrentTex[TEXTURE_2D_INDEX]; in XMesaBindTexImage()1698 texObj = texUnit->CurrentTex[TEXTURE_RECT_INDEX]; in XMesaBindTexImage()
681 ctx->Texture.Unit[0].CurrentTex[tgt]); in _mesa_meta_begin()1081 if (ctx->Texture.Unit[0].CurrentTex[tgt] != save->CurrentTexture[tgt]) { in _mesa_meta_end()1083 _mesa_reference_texobj(&ctx->Texture.Unit[0].CurrentTex[tgt], in _mesa_meta_end()