Searched refs:D3DPRESENT_INTERVAL_IMMEDIATE (Results 1 – 10 of 10) sorted by relevance
66 return D3DPRESENT_INTERVAL_IMMEDIATE; in convertInterval()71 return D3DPRESENT_INTERVAL_IMMEDIATE; in convertInterval()
469 if (mDeviceCaps.PresentationIntervals & D3DPRESENT_INTERVAL_IMMEDIATE) in generateConfigs()
455 if (mDeviceCaps.PresentationIntervals & D3DPRESENT_INTERVAL_IMMEDIATE) in generateConfigs()
52 #define D3DPRESENT_INTERVAL_IMMEDIATE 0x80000000 macro
230 m_d3dpp.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE; in InitResource()411 m_d3dpp.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE; in InitResource()
314 params.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE; in main()
245 pParams->PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE; in NineSwapChain9_Resize()986 This->params.PresentationInterval == D3DPRESENT_INTERVAL_IMMEDIATE) { in NineSwapChain9_Present()1311 pParams->PresentationInterval == D3DPRESENT_INTERVAL_IMMEDIATE) { in NineSwapChain9_GetBackBufferCountForParams()
608 D3DPRESENT_INTERVAL_IMMEDIATE; in NineAdapter9_GetDeviceCaps()
593 pparams.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE; in D3D_CreateRenderer()