Searched refs:D3DRS_FOGTABLEMODE (Results 1 – 5 of 5) sorted by relevance
116 key |= ((uint64_t)context->rs[D3DRS_FOGTABLEMODE]) << 21; in NinePixelShader9_UpdateKey()
206 info.fog_mode = device->context.rs[D3DRS_FOGTABLEMODE]; in NinePixelShader9_GetVariant()
592 if (context->rs[D3DRS_FOGTABLEMODE] == D3DFOG_LINEAR) { in prepare_ps_constants_userbuf()595 } else if (context->rs[D3DRS_FOGTABLEMODE] != D3DFOG_NONE) { in prepare_ps_constants_userbuf()2695 [D3DRS_FOGTABLEMODE] = D3DFOG_NONE,3465 [D3DRS_FOGTABLEMODE] = NINE_STATE_FF_SHADER | NINE_STATE_PS_PARAMS_MISC | NINE_STATE_PS_CONST,
1830 key.fog_mode = context->rs[D3DRS_FOGTABLEMODE]; in nine_ff_get_ps()
766 D3DRS_FOGTABLEMODE = 35, enumerator