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Searched refs:DEBUG_SPILL_FS (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/intel/dev/
Dintel_debug.h77 #define DEBUG_SPILL_FS (1ull << 29) macro
105 (DEBUG_NO16 | DEBUG_NO_DUAL_OBJECT_GS | DEBUG_NO8 | DEBUG_SPILL_FS | \
Dintel_debug.c76 { "spill_fs", DEBUG_SPILL_FS },
/third_party/mesa3d/src/intel/compiler/
Dbrw_fs.cpp8865 bool spill_all = allow_spilling && INTEL_DEBUG(DEBUG_SPILL_FS); in allocate_registers()