/third_party/mesa3d/src/mesa/main/ |
D | depth.c | 91 if (ctx->Driver.DepthFunc) in depth_func() 92 ctx->Driver.DepthFunc(ctx, func); in depth_func()
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/third_party/mesa3d/src/mesa/drivers/common/ |
D | driverfuncs.c | 140 driver->DepthFunc = NULL; in _mesa_init_driver_functions() 247 ctx->Driver.DepthFunc(ctx, ctx->Depth.Func); in _mesa_init_driver_state()
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/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
D | RenderPipelineGL.cpp | 171 gl.DepthFunc(ToOpenGLCompareFunction(descriptor->depthCompare)); in ApplyDepthStencilState()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | PixelTransfer11.cpp | 75 depthStencilDesc.DepthFunc = D3D11_COMPARISON_ALWAYS; in loadResources()
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D | RenderStateCache.cpp | 201 dsDesc.DepthFunc = ConvertComparison(glState.depthFunc); in getDepthStencilState()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | PixelTransfer11.cpp | 76 depthStencilDesc.DepthFunc = D3D11_COMPARISON_ALWAYS; in loadResources()
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D | RenderStateCache.cpp | 240 dsDesc.DepthFunc = ConvertComparison(glState.depthFunc); in getDepthStencilState()
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/third_party/gstreamer/gstplugins_base/gst-libs/gst/gl/glprototypes/ |
D | base.h | 80 GST_GL_EXT_FUNCTION (void, DepthFunc,
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/third_party/skia/third_party/externals/angle2/src/tests/gles1_conformance_tests/ |
D | CovglTests.cpp | 330 TEST_P(GLES1CovglTest, DepthFunc) in TEST_P() argument
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/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
D | RenderPipelineGL.cpp | 192 gl.DepthFunc(ToOpenGLCompareFunction(descriptor->depthCompare)); in ApplyDepthStencilState()
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/third_party/gstreamer/gstplugins_base/ext/gl/ |
D | gstglbumper.c | 476 gl->DepthFunc (GL_LEQUAL); in gst_gl_bumper_callback()
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/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | RenderPipelineD3D12.cpp | 276 mDepthStencilDescriptor.DepthFunc = ToD3D12ComparisonFunc(descriptor->depthCompare); in ComputeDepthStencilDesc()
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/third_party/gstreamer/gstplugins_base/tests/examples/gl/sdl/ |
D | sdlshare.c | 162 gl->DepthFunc (GL_LESS); // The Type Of Depth Test To Do in InitGL()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | RenderPipelineD3D12.cpp | 286 mDepthStencilDescriptor.DepthFunc = ToD3D12ComparisonFunc(descriptor->depthCompare); in ComputeDepthStencilDesc()
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/third_party/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_state.c | 520 ctx->Driver.DepthFunc = nouveau_depth_func; in nouveau_state_init()
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/third_party/flutter/skia/third_party/externals/imgui/examples/ |
D | imgui_impl_dx10.cpp | 435 desc.DepthFunc = D3D10_COMPARISON_ALWAYS; in ImGui_ImplDX10_CreateDeviceObjects()
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D | imgui_impl_dx11.cpp | 442 desc.DepthFunc = D3D11_COMPARISON_ALWAYS; in ImGui_ImplDX11_CreateDeviceObjects()
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D | imgui_impl_dx12.cpp | 559 desc.DepthFunc = D3D12_COMPARISON_FUNC_ALWAYS; in ImGui_ImplDX12_CreateDeviceObjects()
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/third_party/flutter/skia/third_party/externals/angle2/src/libGLESv2/ |
D | entry_points_gles_2_0_autogen.h | 94 ANGLE_EXPORT void GL_APIENTRY DepthFunc(GLenum func);
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/third_party/skia/third_party/externals/imgui/backends/ |
D | imgui_impl_dx10.cpp | 496 desc.DepthFunc = D3D10_COMPARISON_ALWAYS; in ImGui_ImplDX10_CreateDeviceObjects()
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D | imgui_impl_dx11.cpp | 508 desc.DepthFunc = D3D11_COMPARISON_ALWAYS; in ImGui_ImplDX11_CreateDeviceObjects()
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D | imgui_impl_dx12.cpp | 654 desc.DepthFunc = D3D12_COMPARISON_FUNC_ALWAYS; in ImGui_ImplDX12_CreateDeviceObjects()
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/third_party/skia/src/gpu/d3d/ |
D | GrD3DPipelineStateBuilder.cpp | 457 dsDesc->DepthFunc = D3D12_COMPARISON_FUNC_NEVER; in fill_in_depth_stencil_state()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/ |
D | entry_points_enum_autogen.h | 235 DepthFunc, enumerator
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/third_party/mesa3d/src/gallium/frontends/d3d10umd/ |
D | OutputMerger.cpp | 905 state.depth_func = translateComparison(pDepthStencilDesc->DepthFunc); in CreateDepthStencilState()
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