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Searched refs:DepthFunc (Results 1 – 25 of 56) sorted by relevance

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/third_party/mesa3d/src/mesa/main/
Ddepth.c91 if (ctx->Driver.DepthFunc) in depth_func()
92 ctx->Driver.DepthFunc(ctx, func); in depth_func()
/third_party/mesa3d/src/mesa/drivers/common/
Ddriverfuncs.c140 driver->DepthFunc = NULL; in _mesa_init_driver_functions()
247 ctx->Driver.DepthFunc(ctx, ctx->Depth.Func); in _mesa_init_driver_state()
/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/opengl/
DRenderPipelineGL.cpp171 gl.DepthFunc(ToOpenGLCompareFunction(descriptor->depthCompare)); in ApplyDepthStencilState()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DPixelTransfer11.cpp75 depthStencilDesc.DepthFunc = D3D11_COMPARISON_ALWAYS; in loadResources()
DRenderStateCache.cpp201 dsDesc.DepthFunc = ConvertComparison(glState.depthFunc); in getDepthStencilState()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DPixelTransfer11.cpp76 depthStencilDesc.DepthFunc = D3D11_COMPARISON_ALWAYS; in loadResources()
DRenderStateCache.cpp240 dsDesc.DepthFunc = ConvertComparison(glState.depthFunc); in getDepthStencilState()
/third_party/gstreamer/gstplugins_base/gst-libs/gst/gl/glprototypes/
Dbase.h80 GST_GL_EXT_FUNCTION (void, DepthFunc,
/third_party/skia/third_party/externals/angle2/src/tests/gles1_conformance_tests/
DCovglTests.cpp330 TEST_P(GLES1CovglTest, DepthFunc) in TEST_P() argument
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
DRenderPipelineGL.cpp192 gl.DepthFunc(ToOpenGLCompareFunction(descriptor->depthCompare)); in ApplyDepthStencilState()
/third_party/gstreamer/gstplugins_base/ext/gl/
Dgstglbumper.c476 gl->DepthFunc (GL_LEQUAL); in gst_gl_bumper_callback()
/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DRenderPipelineD3D12.cpp276 mDepthStencilDescriptor.DepthFunc = ToD3D12ComparisonFunc(descriptor->depthCompare); in ComputeDepthStencilDesc()
/third_party/gstreamer/gstplugins_base/tests/examples/gl/sdl/
Dsdlshare.c162 gl->DepthFunc (GL_LESS); // The Type Of Depth Test To Do in InitGL()
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DRenderPipelineD3D12.cpp286 mDepthStencilDescriptor.DepthFunc = ToD3D12ComparisonFunc(descriptor->depthCompare); in ComputeDepthStencilDesc()
/third_party/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_state.c520 ctx->Driver.DepthFunc = nouveau_depth_func; in nouveau_state_init()
/third_party/flutter/skia/third_party/externals/imgui/examples/
Dimgui_impl_dx10.cpp435 desc.DepthFunc = D3D10_COMPARISON_ALWAYS; in ImGui_ImplDX10_CreateDeviceObjects()
Dimgui_impl_dx11.cpp442 desc.DepthFunc = D3D11_COMPARISON_ALWAYS; in ImGui_ImplDX11_CreateDeviceObjects()
Dimgui_impl_dx12.cpp559 desc.DepthFunc = D3D12_COMPARISON_FUNC_ALWAYS; in ImGui_ImplDX12_CreateDeviceObjects()
/third_party/flutter/skia/third_party/externals/angle2/src/libGLESv2/
Dentry_points_gles_2_0_autogen.h94 ANGLE_EXPORT void GL_APIENTRY DepthFunc(GLenum func);
/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_dx10.cpp496 desc.DepthFunc = D3D10_COMPARISON_ALWAYS; in ImGui_ImplDX10_CreateDeviceObjects()
Dimgui_impl_dx11.cpp508 desc.DepthFunc = D3D11_COMPARISON_ALWAYS; in ImGui_ImplDX11_CreateDeviceObjects()
Dimgui_impl_dx12.cpp654 desc.DepthFunc = D3D12_COMPARISON_FUNC_ALWAYS; in ImGui_ImplDX12_CreateDeviceObjects()
/third_party/skia/src/gpu/d3d/
DGrD3DPipelineStateBuilder.cpp457 dsDesc->DepthFunc = D3D12_COMPARISON_FUNC_NEVER; in fill_in_depth_stencil_state()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
Dentry_points_enum_autogen.h235 DepthFunc, enumerator
/third_party/mesa3d/src/gallium/frontends/d3d10umd/
DOutputMerger.cpp905 state.depth_func = translateComparison(pDepthStencilDesc->DepthFunc); in CreateDepthStencilState()

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