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Searched refs:EGL_TRANSPARENT_RGB (Results 1 – 25 of 27) sorted by relevance

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/third_party/vk-gl-cts/framework/egl/
DegluStrUtil.inl209 case EGL_TRANSPARENT_RGB: return "EGL_TRANSPARENT_RGB";
/third_party/EGL/api/1.2/EGL/
Degl.h107 #define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */ macro
/third_party/EGL/api/1.2/
Degl.h103 #define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */ macro
/third_party/skia/third_party/externals/egl-registry/api/1.2/EGL/
Degl.h103 #define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */ macro
/third_party/skia/third_party/externals/egl-registry/api/1.2/
Degl.h103 #define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */ macro
/third_party/vk-gl-cts/modules/egl/
DteglQueryConfigTests.cpp321 if (!(value == EGL_NONE || value == EGL_TRANSPARENT_RGB)) in checkTransparentType()
518 if (transparentType == EGL_TRANSPARENT_RGB) in executeTest()
DteglChooseConfigTests.cpp273 { EGL_TRANSPARENT_TYPE, EGL_TRANSPARENT_RGB }, in getValue()
/third_party/EGL/api/1.1/EGL/
Degl.h127 #define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */ macro
/third_party/skia/third_party/externals/egl-registry/api/1.1/EGL/
Degl.h157 #define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */ macro
/third_party/skia/third_party/externals/egl-registry/api/1.0/
Degl.h122 #define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */ macro
/third_party/EGL/api/1.0/
Degl.h122 #define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */ macro
/third_party/skia/third_party/externals/egl-registry/api/1.0/EGL/
Degl.h122 #define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */ macro
/third_party/EGL/api/1.0/EGL/
Degl.h125 #define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */ macro
/third_party/skia/third_party/externals/egl-registry/api/EGL/
Degl.h114 #define EGL_TRANSPARENT_RGB 0x3052 macro
/third_party/skia/third_party/externals/swiftshader/include/EGL/
Degl.h114 #define EGL_TRANSPARENT_RGB 0x3052 macro
/third_party/vk-gl-cts/framework/egl/wrapper/
DeglwEnumsC.inl100 #define EGL_TRANSPARENT_RGB 0x3052 macro
DeglwEnums.inl100 #define EGL_TRANSPARENT_RGB 0x3052 macro
/third_party/flutter/skia/third_party/externals/angle2/include/EGL/
Degl.h118 #define EGL_TRANSPARENT_RGB 0x3052 macro
/third_party/skia/third_party/externals/angle2/include/EGL/
Degl.h99 #define EGL_TRANSPARENT_RGB 0x3052 macro
/third_party/mesa3d/include/EGL/
Degl.h99 #define EGL_TRANSPARENT_RGB 0x3052 macro
/third_party/EGL/api/EGL/
Degl.h99 #define EGL_TRANSPARENT_RGB 0x3052 macro
/third_party/mesa3d/src/egl/main/
Deglconfig.c317 if (val != EGL_NONE && val != EGL_TRANSPARENT_RGB) in _eglValidateConfig()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/glx/
DDisplayGLX.cpp630 config.transparentType = EGL_TRANSPARENT_RGB; in generateConfigs()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/glx/
DDisplayGLX.cpp674 config.transparentType = EGL_TRANSPARENT_RGB; in generateConfigs()
/third_party/flutter/skia/third_party/externals/sdl/include/
DSDL_egl.h592 #define EGL_TRANSPARENT_RGB 0x3052 macro

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