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Searched refs:FD_DIRTY_SHADER_TEX (Results 1 – 9 of 9) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/freedreno/a6xx/
Dfd6_context.c173 fd_context_add_shader_map(ctx, PIPE_SHADER_VERTEX, FD_DIRTY_SHADER_TEX, in setup_state_map()
175 fd_context_add_shader_map(ctx, PIPE_SHADER_TESS_CTRL, FD_DIRTY_SHADER_TEX, in setup_state_map()
177 fd_context_add_shader_map(ctx, PIPE_SHADER_TESS_EVAL, FD_DIRTY_SHADER_TEX, in setup_state_map()
179 fd_context_add_shader_map(ctx, PIPE_SHADER_GEOMETRY, FD_DIRTY_SHADER_TEX, in setup_state_map()
181 fd_context_add_shader_map(ctx, PIPE_SHADER_FRAGMENT, FD_DIRTY_SHADER_TEX, in setup_state_map()
Dfd6_emit.c515 if ((ctx->dirty_shader[type] & FD_DIRTY_SHADER_TEX) && in fd6_emit_combined_textures()
532 (FD_DIRTY_SHADER_TEX | FD_DIRTY_SHADER_PROG | FD_DIRTY_SHADER_IMAGE | in fd6_emit_combined_textures()
1172 if (dirty & (FD_DIRTY_SHADER_TEX | FD_DIRTY_SHADER_PROG | in fd6_emit_cs_state()
/third_party/mesa3d/src/gallium/drivers/freedreno/
Dfreedreno_texture.c110 fd_context_dirty_shader(ctx, shader, FD_DIRTY_SHADER_TEX); in fd_sampler_states_bind()
124 fd_context_dirty_shader(ctx, shader, FD_DIRTY_SHADER_TEX); in fd_set_sampler_views()
Dfreedreno_context.h186 FD_DIRTY_SHADER_TEX = BIT(2), enumerator
630 STATIC_ASSERT(FD_DIRTY_SHADER_TEX == BIT(2)); in fd_context_dirty_shader()
Dfreedreno_draw.c168 if (ctx->dirty_shader[s] & FD_DIRTY_SHADER_TEX) { in batch_draw_tracking_for_dirty_bits()
Dfreedreno_resource.c117 fd_context_dirty_shader(ctx, stage, FD_DIRTY_SHADER_TEX); in rebind_resource_in_ctx()
/third_party/mesa3d/src/gallium/drivers/freedreno/a5xx/
Dfd5_emit.c855 if (ctx->dirty_shader[PIPE_SHADER_VERTEX] & FD_DIRTY_SHADER_TEX) { in fd5_emit_state()
862 if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & FD_DIRTY_SHADER_TEX) { in fd5_emit_state()
894 if (dirty & FD_DIRTY_SHADER_TEX) { in fd5_emit_cs_state()
/third_party/mesa3d/src/gallium/drivers/freedreno/a3xx/
Dfd3_emit.c832 if (ctx->dirty_shader[PIPE_SHADER_VERTEX] & FD_DIRTY_SHADER_TEX) in fd3_emit_state()
835 if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & FD_DIRTY_SHADER_TEX) in fd3_emit_state()
/third_party/mesa3d/src/gallium/drivers/freedreno/a4xx/
Dfd4_emit.c767 if (ctx->dirty_shader[PIPE_SHADER_VERTEX] & FD_DIRTY_SHADER_TEX) in fd4_emit_state()
770 if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & FD_DIRTY_SHADER_TEX) in fd4_emit_state()