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Searched refs:FILTER_ANISOTROPIC (Results 1 – 13 of 13) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Device/
DSampler.hpp62 FILTER_ANISOTROPIC, enumerator
64 FILTER_LAST = FILTER_ANISOTROPIC
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DSampler.hpp87 FILTER_ANISOTROPIC, enumerator
89 FILTER_LAST = FILTER_ANISOTROPIC
DRenderer.cpp2878 case 2: Sampler::setFilterQuality(FILTER_ANISOTROPIC); break; in updateConfiguration()
2879 default: Sampler::setFilterQuality(FILTER_ANISOTROPIC); break; in updateConfiguration()
/third_party/mesa3d/src/mesa/drivers/dri/i915/
Di830_texstate.c226 minFilt = FILTER_ANISOTROPIC; in i830_update_tex_unit()
227 magFilt = FILTER_ANISOTROPIC; in i830_update_tex_unit()
Di915_texstate.c233 minFilt = FILTER_ANISOTROPIC; in i915_update_tex_unit()
234 magFilt = FILTER_ANISOTROPIC; in i915_update_tex_unit()
Di830_reg.h602 #define FILTER_ANISOTROPIC 2 macro
Di915_reg.h675 #define FILTER_ANISOTROPIC 2 macro
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
DSpirvShaderSampling.cpp284 return FILTER_ANISOTROPIC; in convertFilterMode()
DSamplerCore.cpp60 bool requiresLodComputation = (function == Query) || (state.textureFilter == FILTER_ANISOTROPIC); in sampleTexture()
357 if(state.textureFilter != FILTER_ANISOTROPIC) in sampleAniso()
829 if(state.textureFilter != FILTER_ANISOTROPIC) in sampleFloatAniso()
1138 if(state.textureFilter == FILTER_ANISOTROPIC) in computeLod2D()
/third_party/mesa3d/src/gallium/drivers/i915/
Di915_reg.h780 #define FILTER_ANISOTROPIC 2 macro
Di915_state.c291 minFilt = magFilt = FILTER_ANISOTROPIC; in i915_create_sampler_state()
/third_party/skia/third_party/externals/swiftshader/src/Shader/
DSamplerCore.cpp672 if(state.textureFilter != FILTER_ANISOTROPIC || function == Lod || function == Fetch) in sampleAniso()
1144 if(state.textureFilter != FILTER_ANISOTROPIC || function == Lod || function == Fetch) in sampleFloatAniso()
1408 if(state.textureFilter == FILTER_ANISOTROPIC) in computeLod()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp2220 return sw::FILTER_ANISOTROPIC; in ConvertTextureFilter()