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Searched refs:FLOAT_CONTROLS_ROUNDING_MODE_RTE_FP64 (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/compiler/
Dshader_enums.h1034 FLOAT_CONTROLS_ROUNDING_MODE_RTE_FP64 = 0x0800, enumerator
/third_party/mesa3d/src/intel/compiler/
Dbrw_fs_visitor.cpp228 FLOAT_CONTROLS_ROUNDING_MODE_RTE_FP64) & in brw_rnd_mode_from_nir()
Dbrw_fs.cpp3637 FLOAT_CONTROLS_ROUNDING_MODE_RTE_FP64) & in remove_extra_rounding_modes()
/third_party/mesa3d/src/compiler/nir/
Dnir.h1291 (64 == bit_size && execution_mode & FLOAT_CONTROLS_ROUNDING_MODE_RTE_FP64); in nir_is_rounding_mode_rtne()
1315 (execution_mode & FLOAT_CONTROLS_ROUNDING_MODE_RTE_FP64); in nir_has_any_rounding_mode_rtne()
/third_party/mesa3d/src/compiler/spirv/
Dspirv_to_nir.c5128 case 64: execution_mode = FLOAT_CONTROLS_ROUNDING_MODE_RTE_FP64; break; in vtn_handle_execution_mode()
/third_party/mesa3d/src/amd/compiler/
Daco_instruction_selection.cpp11402 FLOAT_CONTROLS_ROUNDING_MODE_RTE_FP16 | FLOAT_CONTROLS_ROUNDING_MODE_RTE_FP64); in setup_fp_mode()