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Searched refs:FORMAT_D16 (Results 1 – 7 of 7) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libEGL/
DConfig.cpp158 case sw::FORMAT_D16: in Config()
DDisplay.cpp178 sw::FORMAT_D16, in initialize()
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DSurface.hpp174 FORMAT_D16, enumerator
DBlitter.cpp390 case FORMAT_D16: in read()
757 case FORMAT_D16: in write()
1053 case FORMAT_D16: in GetScale()
DSurface.cpp1626 case FORMAT_D16: return 2; in bytes()
2541 case FORMAT_D16: in isStencil()
2569 case FORMAT_D16: in isDepth()
2597 case FORMAT_D16: in hasQuadLayout()
3726 case FORMAT_D16: in selectInternalFormat()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp1306 case GL_UNSIGNED_SHORT: return sw::FORMAT_D16; in ConvertReadFormatType()
2333 case sw::FORMAT_D16: return GL_DEPTH_COMPONENT16; in ConvertDepthStencilFormat()
DTexture.cpp2042 case sw::FORMAT_D16: in createDepthStencil()