/third_party/boost/boost/geometry/srs/projections/proj/ |
D | collg.hpp | 59 static const double FXC = 1.12837916709551257390; variable 74 xy_x = FXC * lp_lon * xy_y; in fwd() 96 lp_lon = xy_x / (FXC * sqrt(lp_lon)); in inv()
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D | eck2.hpp | 59 static const double FXC = 0.46065886596178063902; variable 71 xy_x = FXC * lp_lon * (xy_y = sqrt(4. - 3. * sin(fabs(lp_lat)))); in fwd() 83 lp_lon = xy_x / (FXC * ( lp_lat = 2. - fabs(xy_y) / FYC) ); in inv()
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D | mbtfpp.hpp | 60 static const double FXC = .92582009977255146156; variable 77 xy_x = FXC * lp_lon * (2. * cos(C23 * lp_lat) - 1.); in fwd() 98 lp_lon = xy_x / ( FXC * (2. * cos(C23 * (lp_lat *= 3.)) - 1.) ); in inv()
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D | robin.hpp | 60 static const double FXC = 0.8487; variable 159 xy_x = v(coefs_x<T>()[i], dphi) * FXC * lp_lon; in fwd() 177 lp_lon = xy_x / FXC; in inv()
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D | boggs.hpp | 61 static const double FXC = 2.00276; variable 90 xy_x = FXC * lp_lon / (1. / cos(lp_lat) + FXC2 / cos(theta)); in fwd()
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D | mbtfpq.hpp | 66 static const double FXC = 0.31245971410378249250; variable 85 xy_x = FXC * lp_lon * (1.0 + 2. * cos(lp_lat)/cos(0.5 * lp_lat)); in fwd()
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D | hatano.hpp | 70 static const double FXC = 0.85; variable 88 xy_x = FXC * lp_lon * cos(lp_lat *= .5); in fwd()
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/third_party/glslang/Test/ |
D | hlsl.intrinsics.negative.frag | 15 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC 55 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC 71 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC 88 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC 95 // TODO: FXC doesn't accept this with (), but glslang doesn't accept it without. 116 // TODO: FXC doesn't accept this with (), but glslang doesn't accept it without. 124 // TODO: FXC doesn't accept this with (), but glslang doesn't accept it without. 132 // TODO: FXC doesn't accept this with (), but glslang doesn't accept it without.
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D | hlsl.intrinsics.negative.vert | 42 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC 105 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC 150 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC 195 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC 220 // TODO: FXC doesn't accept this with (), but glslang doesn't accept it without. 227 // TODO: FXC doesn't accept this with (), but glslang doesn't accept it without. 235 // TODO: FXC doesn't accept this with (), but glslang doesn't accept it without. 243 // TODO: FXC doesn't accept this with (), but glslang doesn't accept it without.
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D | hlsl.intrinsic.frexp.vert | 25 // TODO: FXC doesn't accept this with (), but glslang doesn't accept it without.
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D | hlsl.intrinsic.frexp.frag | 26 // TODO: FXC doesn't accept this with (), but glslang doesn't accept it without.
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D | hlsl.intrinsics.vert | 282 // TODO: FXC doesn't accept this with (), but glslang doesn't accept it without. 332 // TODO: FXC doesn't accept this with (), but glslang doesn't accept it without. 341 // TODO: FXC doesn't accept this with (), but glslang doesn't accept it without. 350 // TODO: FXC doesn't accept this with (), but glslang doesn't accept it without.
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D | hlsl.intrinsics.negative.comp | 26 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC 87 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC 132 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC 177 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
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D | hlsl.samplecmp.offset.dx10.frag | 54 // claims offset is supported for cube textures, but FXC does not accept it, and that does
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D | hlsl.samplecmp.offsetarray.dx10.frag | 54 // claims offset is supported for cube textures, but FXC does not accept it, and that does
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D | hlsl.samplecmplevelzero.offsetarray.dx10.frag | 54 // claims offset is supported for cube textures, but FXC does not accept it, and that does
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D | hlsl.samplecmplevelzero.offset.dx10.frag | 54 // claims offset is supported for cube textures, but FXC does not accept it, and that does
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D | hlsl.intrinsics.frag | 347 // TODO: FXC doesn't accept this with (), but glslang doesn't accept it without. 403 // TODO: FXC doesn't accept this with (), but glslang doesn't accept it without. 412 // TODO: FXC doesn't accept this with (), but glslang doesn't accept it without. 421 // TODO: FXC doesn't accept this with (), but glslang doesn't accept it without.
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/third_party/skia/third_party/externals/tint/test/vk-gl-cts/graphicsfuzz/spv-stable-maze-flatten-copy-composite/ |
D | 1.spvasm.expected.hlsl | 1 SKIP: flaky test that takes ~25s and often times out with FXC.
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | ShaderModuleD3D12.cpp | 182 enum Compiler { FXC, DXC }; enumerator 226 compiler = Compiler::FXC; in Create() 316 request.fxcVersion = compiler == Compiler::FXC ? GetD3DCompilerVersion() : 0; in Create() 700 case ShaderCompilationRequest::Compiler::FXC: in CompileShader() 706 if (dumpShaders && request.compiler == ShaderCompilationRequest::Compiler::FXC) { in CompileShader()
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/third_party/skia/third_party/externals/tint/docs/ |
D | origin-trial-changes.md | 50 * Calling a function that returns an unused value no longer produces an FXC compilation error. [tin…
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/third_party/eudev/hwdb/ |
D | 20-OUI.hwdb | 17727 ID_OUI_FROM_DATABASE=FXC Inc.
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