Searched refs:FuncLineNum (Results 1 – 4 of 4) sorted by relevance
1330 void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum) in UnityDefaultTestRun() argument1333 Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)FuncLineNum; in UnityDefaultTestRun()
411 void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum);
1827 void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum) in UnityDefaultTestRun() argument1830 Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)FuncLineNum; in UnityDefaultTestRun()
491 void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum);