Searched refs:GET_DADX (Results 1 – 9 of 9) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_rast_linear.c | 96 (const float (*)[4])GET_DADX(inputs), in lp_rast_linear_tile() 111 (const float (*)[4])GET_DADX(inputs), in lp_rast_linear_tile() 168 (const float (*)[4])GET_DADX(inputs), in lp_rast_linear_rect() 181 (const float (*)[4])GET_DADX(inputs), in lp_rast_linear_rect()
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D | lp_rast_linear_fallback.c | 120 (const float (*)[4])GET_DADX(inputs), in shade_quads_all() 160 (const float (*)[4])GET_DADX(inputs), in shade_quads_mask()
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D | lp_setup_rect.c | 165 dsdx = GET_DADX(inputs)[1][0]*texture->width; in lp_setup_is_blit() 166 dsdy = GET_DADX(inputs)[1][1]*texture->width; in lp_setup_is_blit() 349 GET_DADX(&rect->inputs), in try_rect_cw()
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D | lp_rast.h | 192 #define GET_DADX(inputs) ((float (*)[4])((char *)((inputs) + 1) + (inputs)->stride)) macro
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D | lp_setup_point.c | 502 info.dadx = GET_DADX(&point->inputs); in try_setup_point() 581 info.dadx = GET_DADX(&point->inputs); in try_setup_point()
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D | lp_rast_priv.h | 284 GET_DADX(inputs), in lp_rast_shade_quads_all()
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D | lp_rast.c | 376 GET_DADX(inputs), in lp_rast_shade_tile() 485 GET_DADX(inputs), in lp_rast_shade_quads_mask_sample()
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D | lp_setup_tri.c | 452 GET_DADX(&tri->inputs), in do_triangle_ccw() 467 (const float (*)[4])GET_DADX(&tri->inputs), in do_triangle_ccw()
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D | lp_setup_line.c | 657 info.dadx = GET_DADX(&line->inputs); in try_setup_line()
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