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Searched refs:GET_DADX (Results 1 – 9 of 9) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_rast_linear.c96 (const float (*)[4])GET_DADX(inputs), in lp_rast_linear_tile()
111 (const float (*)[4])GET_DADX(inputs), in lp_rast_linear_tile()
168 (const float (*)[4])GET_DADX(inputs), in lp_rast_linear_rect()
181 (const float (*)[4])GET_DADX(inputs), in lp_rast_linear_rect()
Dlp_rast_linear_fallback.c120 (const float (*)[4])GET_DADX(inputs), in shade_quads_all()
160 (const float (*)[4])GET_DADX(inputs), in shade_quads_mask()
Dlp_setup_rect.c165 dsdx = GET_DADX(inputs)[1][0]*texture->width; in lp_setup_is_blit()
166 dsdy = GET_DADX(inputs)[1][1]*texture->width; in lp_setup_is_blit()
349 GET_DADX(&rect->inputs), in try_rect_cw()
Dlp_rast.h192 #define GET_DADX(inputs) ((float (*)[4])((char *)((inputs) + 1) + (inputs)->stride)) macro
Dlp_setup_point.c502 info.dadx = GET_DADX(&point->inputs); in try_setup_point()
581 info.dadx = GET_DADX(&point->inputs); in try_setup_point()
Dlp_rast_priv.h284 GET_DADX(inputs), in lp_rast_shade_quads_all()
Dlp_rast.c376 GET_DADX(inputs), in lp_rast_shade_tile()
485 GET_DADX(inputs), in lp_rast_shade_quads_mask_sample()
Dlp_setup_tri.c452 GET_DADX(&tri->inputs), in do_triangle_ccw()
467 (const float (*)[4])GET_DADX(&tri->inputs), in do_triangle_ccw()
Dlp_setup_line.c657 info.dadx = GET_DADX(&line->inputs); in try_setup_line()