Searched refs:GST_D3D11_MEMORY_CAST (Results 1 – 7 of 7) sorted by relevance
235 #define GST_D3D11_MEMORY_GET_LOCK(m) (&(GST_D3D11_MEMORY_CAST(m)->priv->lock))375 GstD3D11Memory *dmem = GST_D3D11_MEMORY_CAST (mem); in gst_d3d11_memory_map_full()451 GstD3D11Memory *dmem = GST_D3D11_MEMORY_CAST (mem); in gst_d3d11_memory_unmap_full()488 GstD3D11Memory *dmem = GST_D3D11_MEMORY_CAST (mem); in gst_d3d11_memory_update_size()1258 GstD3D11Memory *dmem = GST_D3D11_MEMORY_CAST (mem); in gst_d3d11_memory_copy()1322 copy_dmem = GST_D3D11_MEMORY_CAST (copy); in gst_d3d11_memory_copy()1367 GstD3D11Memory *dmem = GST_D3D11_MEMORY_CAST (mem); in gst_d3d11_allocator_free()1641 GST_D3D11_MEMORY_CAST (mem)->priv->subresource_index = i; in gst_d3d11_pool_allocator_start()
35 #define GST_D3D11_MEMORY_CAST(obj) ((GstD3D11Memory *)obj) macro
281 if (!gst_d3d11_memory_get_texture_stride (GST_D3D11_MEMORY_CAST (mem), in gst_d3d11_buffer_pool_set_config()
284 dmem = GST_D3D11_MEMORY_CAST (mem); in gst_d3d11_base_filter_before_transform()
1144 dmem = GST_D3D11_MEMORY_CAST (mem); in gst_d3d11_video_sink_check_device_update()
2447 dmem = GST_D3D11_MEMORY_CAST (mem); in gst_d3d11_compositor_check_device_update()
1859 dmem = GST_D3D11_MEMORY_CAST (mem); in gst_d3d11_deinterlace_before_transform()