/third_party/skia/src/gpu/ |
D | GrBackendSurfaceMutableState.cpp | 12 GrBackendSurfaceMutableState::GrBackendSurfaceMutableState(const GrBackendSurfaceMutableState& that) in GrBackendSurfaceMutableState() function in GrBackendSurfaceMutableState 30 GrBackendSurfaceMutableState& GrBackendSurfaceMutableState::operator=( in operator =() 31 const GrBackendSurfaceMutableState& that) { in operator =() 33 this->~GrBackendSurfaceMutableState(); in operator =() 34 new (this) GrBackendSurfaceMutableState(that); in operator =()
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D | GrBackendSurfaceMutableStateImpl.h | 24 void set(const GrBackendSurfaceMutableState& state) { fState = state; } in set() 55 GrBackendSurfaceMutableState fState;
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D | GrGpu.h | 376 const GrBackendSurfaceMutableState* newState); 555 const GrBackendSurfaceMutableState&, in setBackendTextureState() argument 556 GrBackendSurfaceMutableState* previousState, in setBackendTextureState() 562 const GrBackendSurfaceMutableState&, in setBackendRenderTargetState() argument 563 GrBackendSurfaceMutableState* previousState, in setBackendRenderTargetState() 792 const GrBackendSurfaceMutableState* newState) {} in prepareSurfacesForBackendAccessAndStateUpdates()
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D | GrDirectContextPriv.h | 54 const GrBackendSurfaceMutableState* newState = nullptr); 61 const GrBackendSurfaceMutableState* newState = nullptr) {
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D | GrDrawingManager.h | 142 const GrBackendSurfaceMutableState* newState); 197 const GrBackendSurfaceMutableState* newState);
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D | GrDirectContext.cpp | 913 const GrBackendSurfaceMutableState& state, in setBackendTextureState() 914 GrBackendSurfaceMutableState* previousState, in setBackendTextureState() 928 const GrBackendSurfaceMutableState& state, in setBackendRenderTargetState() 929 GrBackendSurfaceMutableState* previousState, in setBackendRenderTargetState()
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D | GrDirectContextPriv.cpp | 40 const GrBackendSurfaceMutableState* newState) { in flushSurfaces()
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D | GrDrawingManager.cpp | 101 const GrBackendSurfaceMutableState* newState) { in flush() 512 const GrBackendSurfaceMutableState* newState) { in flushSurfaces()
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D | GrBackendSurface.cpp | 765 void GrBackendTexture::setMutableState(const GrBackendSurfaceMutableState& state) { in setMutableState() 1240 void GrBackendRenderTarget::setMutableState(const GrBackendSurfaceMutableState& state) { in setMutableState()
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D | BUILD.bazel | 21 "GrBackendSurfaceMutableState.cpp",
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D | GrGpu.cpp | 632 const GrBackendSurfaceMutableState* newState) { in executeFlushInfo()
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/third_party/skia/include/gpu/ |
D | GrBackendSurfaceMutableState.h | 27 class SK_API GrBackendSurfaceMutableState { 29 GrBackendSurfaceMutableState() {} in GrBackendSurfaceMutableState() function 32 GrBackendSurfaceMutableState(VkImageLayout layout, uint32_t queueFamilyIndex) in GrBackendSurfaceMutableState() function 38 GrBackendSurfaceMutableState(const GrBackendSurfaceMutableState& that); 39 GrBackendSurfaceMutableState& operator=(const GrBackendSurfaceMutableState& that);
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D | GrDirectContext.h | 769 const GrBackendSurfaceMutableState&, 770 GrBackendSurfaceMutableState* previousState = nullptr, 774 const GrBackendSurfaceMutableState&, 775 GrBackendSurfaceMutableState* previousState = nullptr,
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D | BUILD.bazel | 9 "GrBackendSurfaceMutableState.h",
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D | GrBackendSurface.h | 373 void setMutableState(const GrBackendSurfaceMutableState&); 571 void setMutableState(const GrBackendSurfaceMutableState&);
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/third_party/skia/tests/ |
D | BackendSurfaceMutableStateTest.cpp | 36 GrBackendSurfaceMutableState initState(initLayout, initQueue); in DEF_GPUTEST_FOR_VULKAN_CONTEXT() 45 GrBackendSurfaceMutableState newState(VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, in DEF_GPUTEST_FOR_VULKAN_CONTEXT() 112 GrBackendSurfaceMutableState previousState; in DEF_GPUTEST_FOR_VULKAN_CONTEXT() 126 GrBackendSurfaceMutableState noopState(VK_IMAGE_LAYOUT_UNDEFINED, VK_QUEUE_FAMILY_IGNORED); in DEF_GPUTEST_FOR_VULKAN_CONTEXT() 141 GrBackendSurfaceMutableState externalState(VK_IMAGE_LAYOUT_GENERAL, in DEF_GPUTEST_FOR_VULKAN_CONTEXT() 160 GrBackendSurfaceMutableState externalState2(VK_IMAGE_LAYOUT_UNDEFINED, initQueue); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
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/third_party/skia/src/gpu/vk/ |
D | GrVkGpu.h | 84 const GrBackendSurfaceMutableState&, 85 GrBackendSurfaceMutableState* previousState, 89 const GrBackendSurfaceMutableState&, 90 GrBackendSurfaceMutableState* previousState, 237 GrBackendSurfaceMutableState* previousState, 325 const GrBackendSurfaceMutableState* newState) override;
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D | GrVkGpu.cpp | 1816 GrBackendSurfaceMutableState* previousState, in setBackendSurfaceState() 1842 const GrBackendSurfaceMutableState& newState, in setBackendTextureState() 1843 GrBackendSurfaceMutableState* previousState, in setBackendTextureState() 1856 const GrBackendSurfaceMutableState& newState, in setBackendRenderTargetState() 1857 GrBackendSurfaceMutableState* previousState, in setBackendRenderTargetState() 2065 const GrBackendSurfaceMutableState* newState) { in prepareSurfacesForBackendAccessAndStateUpdates()
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/third_party/skia/include/core/ |
D | SkSurface.h | 34 class GrBackendSurfaceMutableState; variable 998 const GrBackendSurfaceMutableState* newState = nullptr);
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/third_party/skia/src/image/ |
D | SkSurface_Gpu.h | 50 const GrBackendSurfaceMutableState*) override;
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D | SkSurface_Base.h | 40 const GrBackendSurfaceMutableState*) { in onFlush() argument
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D | SkSurface.cpp | 364 const GrBackendSurfaceMutableState* newState) { in flush()
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D | SkSurface_Gpu.cpp | 211 const GrBackendSurfaceMutableState* newState) { in onFlush()
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/third_party/skia/src/gpu/d3d/ |
D | GrD3DGpu.h | 222 const GrBackendSurfaceMutableState* newState) override;
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/third_party/skia/tools/sk_app/ |
D | VulkanWindowContext.cpp | 552 GrBackendSurfaceMutableState presentState(VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, fPresentQueueIndex); in swapBuffers()
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