Searched refs:GrDawnTextureRenderTarget (Results 1 – 9 of 9) sorted by relevance
/third_party/skia/src/gpu/dawn/ |
D | GrDawnTextureRenderTarget.cpp | 14 GrDawnTextureRenderTarget::GrDawnTextureRenderTarget(GrDawnGpu* gpu, in GrDawnTextureRenderTarget() function in GrDawnTextureRenderTarget 24 bool GrDawnTextureRenderTarget::canAttemptStencilAttachment(bool useMSAASurface) const { in canAttemptStencilAttachment() 29 size_t GrDawnTextureRenderTarget::onGpuMemorySize() const { in onGpuMemorySize()
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D | GrDawnTextureRenderTarget.h | 22 class GrDawnTextureRenderTarget : public GrDawnTexture, public GrDawnRenderTarget { 24 GrDawnTextureRenderTarget(GrDawnGpu* gpu,
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D | GrDawnTexture.cpp | 56 result = sk_sp<GrDawnTextureRenderTarget>(new GrDawnTextureRenderTarget(gpu, in Make() 81 tex = sk_sp<GrDawnTexture>(new GrDawnTextureRenderTarget( in MakeWrapped()
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/third_party/flutter/skia/src/gpu/dawn/ |
D | GrDawnTextureRenderTarget.cpp | 15 GrDawnTextureRenderTarget::GrDawnTextureRenderTarget(GrDawnGpu* gpu, in GrDawnTextureRenderTarget() function in GrDawnTextureRenderTarget 27 bool GrDawnTextureRenderTarget::canAttemptStencilAttachment() const { in canAttemptStencilAttachment() 31 size_t GrDawnTextureRenderTarget::onGpuMemorySize() const { in onGpuMemorySize()
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D | GrDawnTextureRenderTarget.h | 22 class GrDawnTextureRenderTarget : public GrDawnTexture, public GrDawnRenderTarget { 24 GrDawnTextureRenderTarget(GrDawnGpu* gpu,
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D | GrDawnTexture.cpp | 67 result = sk_sp<GrDawnTextureRenderTarget>(new GrDawnTextureRenderTarget(gpu, in Make()
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/third_party/flutter/skia/gn/ |
D | gpu.gni | 727 "$_src/gpu/dawn/GrDawnTextureRenderTarget.cpp", 728 "$_src/gpu/dawn/GrDawnTextureRenderTarget.h",
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/third_party/skia/gn/ |
D | gpu.gni | 746 "$_src/gpu/dawn/GrDawnTextureRenderTarget.cpp", 747 "$_src/gpu/dawn/GrDawnTextureRenderTarget.h",
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/third_party/flutter/engine/flutter/ci/licenses_golden/ |
D | licenses_skia | 5020 FILE: ../../../third_party/skia/src/gpu/dawn/GrDawnTextureRenderTarget.cpp 5021 FILE: ../../../third_party/skia/src/gpu/dawn/GrDawnTextureRenderTarget.h
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