/third_party/flutter/skia/src/gpu/ccpr/ |
D | GrCCCubicShader.h | 30 GrGLSLVaryingHandler*, GrGLSLVarying::Scope, SkString* code, const char* position, 43 GrGLSLVarying fKLM_fEdge; 44 GrGLSLVarying fGradMatrix; 45 GrGLSLVarying fCornerCoverage;
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D | GrCCQuadraticShader.h | 29 GrGLSLVaryingHandler*, GrGLSLVarying::Scope, SkString* code, const char* position, 43 GrGLSLVarying fCoord_fGrad; 44 GrGLSLVarying fEdge_fWind_fCorner;
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D | GrCCConicShader.h | 31 GrGLSLVaryingHandler*, GrGLSLVarying::Scope, SkString* code, const char* position, 45 GrGLSLVarying fKLM_fWind; 46 GrGLSLVarying fGrad_fCorner;
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D | GrCCCoverageProcessor.h | 146 GrGLSLVaryingHandler* varyingHandler, GrGLSLVarying::Scope scope, SkString* code, in emitVaryings() 149 SkASSERT(GrGLSLVarying::Scope::kVertToGeo != scope); in emitVaryings() 199 GrGLSLVaryingHandler*, GrGLSLVarying::Scope, SkString* code, const char* position, 204 const char* OutName(const GrGLSLVarying& varying) const { in OutName() 205 using Scope = GrGLSLVarying::Scope; in OutName()
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D | GrCCCoverageProcessor.cpp | 22 GrGLSLVaryingHandler* varyingHandler, GrGLSLVarying::Scope scope, SkString* code, in onEmitVaryings() 48 GrGLSLVarying fCoverages;
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D | GrCCPathProcessor.cpp | 162 GrGLSLVarying texcoord((isCoverageCount) ? kFloat3_GrSLType : kFloat2_GrSLType); in onEmitCode() 165 GrGLSLVarying color(kHalf4_GrSLType); in onEmitCode()
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D | GrCCQuadraticShader.cpp | 36 GrGLSLVaryingHandler* varyingHandler, GrGLSLVarying::Scope scope, SkString* code, in onEmitVaryings()
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D | GrCCConicShader.cpp | 51 GrGLSLVaryingHandler* varyingHandler, GrGLSLVarying::Scope scope, SkString* code, in onEmitVaryings()
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D | GrSampleMaskProcessor.cpp | 54 fShader->emitVaryings(varyingHandler, GrGLSLVarying::Scope::kVertToFrag, in onEmitCode()
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/third_party/flutter/skia/src/gpu/glsl/ |
D | GrGLSLVarying.h | 35 class GrGLSLVarying { 43 GrGLSLVarying() = default; 44 GrGLSLVarying(GrSLType type, Scope scope = Scope::kVertToFrag) 54 *this = GrGLSLVarying(); 119 void addVarying(const char* name, GrGLSLVarying* varying,
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D | GrGLSLVarying.cpp | 17 GrGLSLVarying v(input.gpuType()); in addPassThroughAttribute() 40 void GrGLSLVaryingHandler::addVarying(const char* name, GrGLSLVarying* varying, in addVarying()
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D | GrGLSLFragmentShaderBuilder.h | 17 class GrGLSLVarying; variable
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/third_party/skia/src/gpu/glsl/ |
D | GrGLSLVarying.h | 35 class GrGLSLVarying { 43 GrGLSLVarying() = default; 44 GrGLSLVarying(GrSLType type, Scope scope = Scope::kVertToFrag) 54 *this = GrGLSLVarying(); 123 void addVarying(const char* name, GrGLSLVarying* varying,
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D | GrGLSLVarying.cpp | 16 GrGLSLVarying v(vsVar.getType()); in addPassThroughAttribute() 39 void GrGLSLVaryingHandler::addVarying(const char* name, GrGLSLVarying* varying, in addVarying()
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D | GrGLSLFragmentShaderBuilder.h | 17 class GrGLSLVarying; variable
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/third_party/skia/src/gpu/effects/ |
D | GrAtlasedShaderHelpers.h | 21 GrGLSLVarying* uv, in append_index_uv_varyings() 22 GrGLSLVarying* texIdx, in append_index_uv_varyings() 23 GrGLSLVarying* st) { in append_index_uv_varyings() 80 const GrGLSLVarying& texIdx, in append_multitexture_lookup()
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D | GrDistanceFieldGeoProc.cpp | 94 GrGLSLVarying uv, texIdx, st; in onEmitCode() 358 GrGLSLVarying uv, texIdx, st; in onEmitCode() 642 GrGLSLVarying uv, texIdx, st; in onEmitCode() 651 GrGLSLVarying delta(kFloat_GrSLType); in onEmitCode()
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/third_party/flutter/skia/src/gpu/effects/ |
D | GrAtlasedShaderHelpers.h | 20 GrGLSLVarying *uv, in append_index_uv_varyings() 21 GrGLSLVarying *texIdx, in append_index_uv_varyings() 22 GrGLSLVarying *st) { in append_index_uv_varyings() 70 const GrGLSLVarying &texIdx, in append_multitexture_lookup()
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D | GrDistanceFieldGeoProc.cpp | 69 GrGLSLVarying uv(kFloat2_GrSLType); in onEmitCode() 71 GrGLSLVarying texIdx(texIdxType); in onEmitCode() 72 GrGLSLVarying st(kFloat2_GrSLType); in onEmitCode() 347 GrGLSLVarying uv(kFloat2_GrSLType); in onEmitCode() 349 GrGLSLVarying texIdx(texIdxType); in onEmitCode() 350 GrGLSLVarying st(kFloat2_GrSLType); in onEmitCode() 653 GrGLSLVarying uv(kFloat2_GrSLType); in onEmitCode() 655 GrGLSLVarying texIdx(texIdxType); in onEmitCode() 656 GrGLSLVarying st(kFloat2_GrSLType); in onEmitCode() 660 GrGLSLVarying delta(kFloat_GrSLType); in onEmitCode()
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D | GrBitmapTextGeoProc.cpp | 41 GrGLSLVarying uv(kFloat2_GrSLType); in onEmitCode() 43 GrGLSLVarying texIdx(texIdxType); in onEmitCode()
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/third_party/skia/src/gpu/ops/ |
D | AtlasInstancedHelper.cpp | 45 GrGLSLVarying atlasCoord(kFloat2_GrSLType); in injectShaderCode() 66 GrGLSLVarying atlasBounds(kFloat4_GrSLType); in injectShaderCode()
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/third_party/flutter/skia/src/gpu/gl/ |
D | GrGLVaryingHandler.h | 23 VaryingHandle addPathProcessingVarying(const char* name, GrGLSLVarying*);
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D | GrGLVaryingHandler.cpp | 16 GrGLSLVarying* v) { in addPathProcessingVarying()
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/third_party/flutter/skia/gm/ |
D | samplelocations.cpp | 123 GrGLSLVarying coord(kFloat2_GrSLType); in onEmitCode() 124 GrGLSLVarying grad(kFloat2_GrSLType); in onEmitCode()
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/third_party/skia/src/gpu/ |
D | GrGeometryProcessor.cpp | 115 auto baseLocalCoordFSVar = [&, baseLocalCoord = GrGLSLVarying()]() mutable { in collectTransforms() 119 baseLocalCoord = GrGLSLVarying(localCoordsVar.getType()); in collectTransforms() 184 varying = GrGLSLVarying(hasPerspective ? kFloat3_GrSLType : kFloat2_GrSLType); in collectTransforms()
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