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Searched refs:GrMtlUniformHandler (Results 1 – 19 of 19) sorted by relevance

/third_party/skia/src/gpu/mtl/
DGrMtlPipelineStateDataManager.mm118 GrMtlUniformHandler::kUniformBinding);
120 GrMtlUniformHandler::kUniformBinding);
132 GrMtlUniformHandler::kUniformBinding);
134 GrMtlUniformHandler::kUniformBinding);
DGrMtlUniformHandler.h21 class GrMtlUniformHandler : public GrGLSLUniformHandler {
57 explicit GrMtlUniformHandler(GrGLSLProgramBuilder* program) in GrMtlUniformHandler() function
DGrMtlRenderCommandEncoder.h250 __weak id<MTLBuffer> fCurrentVertexBuffer[2 + GrMtlUniformHandler::kUniformBindingCount];
251 NSUInteger fCurrentVertexOffset[2 + GrMtlUniformHandler::kUniformBindingCount];
252 __weak id<MTLBuffer> fCurrentFragmentBuffer[GrMtlUniformHandler::kUniformBindingCount];
253 NSUInteger fCurrentFragmentOffset[2 + GrMtlUniformHandler::kUniformBindingCount];
DGrMtlUniformHandler.mm8 #include "src/gpu/mtl/GrMtlUniformHandler.h"
179 GrGLSLUniformHandler::UniformHandle GrMtlUniformHandler::internalAddUniformArray(
231 GrGLSLUniformHandler::SamplerHandle GrMtlUniformHandler::addSampler(
266 void GrMtlUniformHandler::appendUniformDecls(GrShaderFlags visibility, SkString* out) const {
DGrMtlPipelineStateDataManager.h23 typedef GrMtlUniformHandler::UniformInfoArray UniformInfoArray;
DGrMtlPipelineStateBuilder.h75 GrMtlUniformHandler fUniformHandler;
DGrMtlOpsRenderPass.mm542 constexpr static int kFirstBufferBindingIdx = GrMtlUniformHandler::kLastUniformBinding + 1;
DGrMtlPipelineStateBuilder.mm182 int nextBinding = GrMtlUniformHandler::kLastUniformBinding + 1;
/third_party/flutter/skia/src/gpu/mtl/
DGrMtlUniformHandler.h19 class GrMtlUniformHandler : public GrGLSLUniformHandler {
45 explicit GrMtlUniformHandler(GrGLSLProgramBuilder* program) in GrMtlUniformHandler() function
DGrMtlUniformHandler.mm11 #include "src/gpu/mtl/GrMtlUniformHandler.h"
202 GrGLSLUniformHandler::UniformHandle GrMtlUniformHandler::internalAddUniformArray(
245 GrGLSLUniformHandler::SamplerHandle GrMtlUniformHandler::addSampler(const GrTexture* texture,
272 void GrMtlUniformHandler::appendUniformDecls(GrShaderFlags visibility, SkString* out) const {
DGrMtlPipelineStateBuilder.h96 GrMtlUniformHandler fUniformHandler;
DGrMtlPipelineStateDataManager.h22 typedef GrMtlUniformHandler::UniformInfoArray UniformInfoArray;
DGrMtlPipelineStateDataManager.mm28 const GrMtlUniformHandler::UniformInfo uniformInfo = uniforms[i];
337 atIndex: GrMtlUniformHandler::kUniformBinding];
340 atIndex: GrMtlUniformHandler::kUniformBinding];
DGrMtlGpuCommandBuffer.h139 static constexpr size_t kNumBindings = GrMtlUniformHandler::kLastUniformBinding + 3;
DGrMtlPipelineStateBuilder.mm153 int nextBinding = GrMtlUniformHandler::kLastUniformBinding + 1;
DGrMtlGpuCommandBuffer.mm349 size_t bufferIndex = GrMtlUniformHandler::kLastUniformBinding + 1;
/third_party/flutter/skia/gn/
Dgpu.gni772 "$_src/gpu/mtl/GrMtlUniformHandler.h",
773 "$_src/gpu/mtl/GrMtlUniformHandler.mm",
/third_party/skia/gn/
Dgpu.gni796 "$_src/gpu/mtl/GrMtlUniformHandler.h",
797 "$_src/gpu/mtl/GrMtlUniformHandler.mm",
/third_party/flutter/engine/flutter/ci/licenses_golden/
Dlicenses_skia1119 FILE: ../../../third_party/skia/src/gpu/mtl/GrMtlUniformHandler.h
1120 FILE: ../../../third_party/skia/src/gpu/mtl/GrMtlUniformHandler.mm