Searched refs:HEAPU8 (Results 1 – 19 of 19) sorted by relevance
/third_party/skia/modules/canvaskit/ |
D | particles.js | 25 CanvasKit.HEAPU8.set(data, iptr); 65 return new Float32Array(CanvasKit.HEAPU8.buffer, fptr, numFloats);
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D | font.js | 26 var rects = new Float32Array(CanvasKit.HEAPU8.buffer, rectPtr, glyphs.length * 4); 59 var glyphs = new Uint16Array(CanvasKit.HEAPU8.buffer, glyphPtr, actualIDs); 87 var widths = new Float32Array(CanvasKit.HEAPU8.buffer, widthPtr, glyphs.length); 166 var glyphs = new Uint16Array(CanvasKit.HEAPU8.buffer, glyphPtr, actualIDs);
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D | skp.js | 8 CanvasKit.HEAPU8.set(data, iptr);
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D | gm.js | 45 WasmGMTests.HEAPU8.set(new Uint8Array(buffer), ptr);
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D | cpu.js | 81 var pixels = new Uint8ClampedArray(CanvasKit.HEAPU8.buffer, this._pixelPtr, this._pixelLen);
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D | skottie.js | 39 CanvasKit.HEAPU8.set(data, iptr);
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D | interface.js | 430 retVal = new Uint8Array(CanvasKit.HEAPU8.buffer, pPtr, pBytes).slice(); 433 retVal = new Float32Array(CanvasKit.HEAPU8.buffer, pPtr, pBytes).slice(); 1159 CanvasKit.HEAPU8.set(data, iptr); 1173 CanvasKit.HEAPU8.set(data, iptr); 1218 CanvasKit.HEAPU8.set(pixels, pptr); // We always want to copy the bytes into the WASM heap.
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D | memory.js | 46 this.typedArray = new typedArray(CanvasKit.HEAPU8.buffer, ptr, len);
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D | externs.js | 1021 HEAPU8: {}, property
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/third_party/skia/experimental/tskit/bindings/ |
D | embind.d.ts | 9 HEAPU8: Uint8Array; property
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/third_party/skia/experimental/wasm-skp-debugger/ |
D | helper.js | 14 var fileMem = new Uint8Array(DebuggerView.HEAPU8.buffer, fileMemPtr, size);
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D | externs.js | 65 HEAPU8: {}, property
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D | cpu.js | 64 … var pixels = new Uint8ClampedArray(DebuggerView.HEAPU8.buffer, this._pixelPtr, this._bufferLen);
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/third_party/skia/experimental/skottiekit/ |
D | externs.js | 106 HEAPU8: {}, property
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D | cpu.js | 63 var pixels = new Uint8ClampedArray(SkottieKit.HEAPU8.buffer, this._pixelPtr, this._pixelLen);
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D | interface.js | 84 SkottieKit.HEAPU8.set(data, iptr);
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/third_party/flutter/skia/modules/canvaskit/ |
D | skottie.js | 23 CanvasKit.HEAPU8.set(data, iptr);
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D | interface.js | 530 var pixels = new Uint8Array(CanvasKit.HEAPU8.buffer, pptr, len).slice(); 549 CanvasKit.HEAPU8.set(pixels, pptr); 597 CanvasKit.HEAPU8.set(data, fptr); 807 CanvasKit.HEAPU8.set(data, iptr); 826 CanvasKit.HEAPU8.set(pixels, pptr);
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D | externs.js | 490 HEAPU8: {}, property
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