/third_party/glslang/glslang/ |
D | CMakeLists.txt | 114 HLSL/hlslAttributes.cpp 115 HLSL/hlslParseHelper.cpp 116 HLSL/hlslScanContext.cpp 117 HLSL/hlslOpMap.cpp 118 HLSL/hlslTokenStream.cpp 119 HLSL/hlslGrammar.cpp 120 HLSL/hlslParseables.cpp) 123 HLSL/hlslAttributes.h 124 HLSL/hlslParseHelper.h 125 HLSL/hlslTokens.h [all …]
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D | BUILD.gn | 97 "//third_party/glslang/glslang/HLSL/hlslAttributes.cpp", 98 "//third_party/glslang/glslang/HLSL/hlslGrammar.cpp", 99 "//third_party/glslang/glslang/HLSL/hlslOpMap.cpp", 100 "//third_party/glslang/glslang/HLSL/hlslParseHelper.cpp", 101 "//third_party/glslang/glslang/HLSL/hlslParseables.cpp", 102 "//third_party/glslang/glslang/HLSL/hlslScanContext.cpp", 103 "//third_party/glslang/glslang/HLSL/hlslTokenStream.cpp",
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/third_party/glslang/hlsl/ |
D | CMakeLists.txt | 34 # The HLSL source is directly embedded into the glslang target when ENABLE_HLSL 36 # This source now lives at: glslang/HLSL/ 37 # The HLSL target is now just a stub that exists for backwards compatibility for 40 add_library(HLSL ${LIB_TYPE} "stub.cpp") target 41 set_property(TARGET HLSL PROPERTY FOLDER hlsl) 42 set_property(TARGET HLSL PROPERTY POSITION_INDEPENDENT_CODE ON) 45 set_target_properties(HLSL PROPERTIES PREFIX "") 50 install(TARGETS HLSL EXPORT HLSLTargets 55 install(TARGETS HLSL EXPORT HLSLTargets
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/third_party/glslang/ |
D | Android.mk | 80 LOCAL_MODULE:=HLSL 85 $(LOCAL_PATH)/glslang/HLSL 101 glslang/HLSL/hlslAttributes.cpp \ 102 glslang/HLSL/hlslGrammar.cpp \ 103 glslang/HLSL/hlslOpMap.cpp \ 104 glslang/HLSL/hlslParseables.cpp \ 105 glslang/HLSL/hlslParseHelper.cpp \ 106 glslang/HLSL/hlslScanContext.cpp \ 107 glslang/HLSL/hlslTokenStream.cpp \ 139 LOCAL_STATIC_LIBRARIES:=OSDependent OGLCompiler HLSL
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D | BUILD.gn | 189 "glslang/HLSL/hlslParseHelper.h", 190 "glslang/HLSL/hlslParseables.h", 191 "glslang/HLSL/hlslScanContext.h", 192 "glslang/HLSL/hlslTokens.h", 197 "glslang/HLSL/hlslAttributes.cpp", 198 "glslang/HLSL/hlslAttributes.h", 199 "glslang/HLSL/hlslGrammar.cpp", 200 "glslang/HLSL/hlslGrammar.h", 201 "glslang/HLSL/hlslOpMap.cpp", 202 "glslang/HLSL/hlslOpMap.h", [all …]
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/third_party/glslang/gtests/ |
D | Hlsl.FromFile.cpp | 73 … Source::HLSL, Semantics::Vulkan, glslang::EShTargetVulkan_1_0, glslang::EShTargetSpv_1_0, in TEST_P() 80 … Source::HLSL, Semantics::Vulkan, glslang::EShTargetVulkan_1_1, glslang::EShTargetSpv_1_3, in TEST_P() 87 Source::HLSL, Semantics::Vulkan, in TEST_P() 96 … Source::HLSL, Semantics::Vulkan, glslang::EShTargetVulkan_1_0, glslang::EShTargetSpv_1_0, in TEST_P() 106 … Source::HLSL, Semantics::Vulkan, glslang::EShTargetVulkan_1_0, glslang::EShTargetSpv_1_0, in TEST_P() 113 … loadFileCompileAndCheckWithOptions(GlobalTestSettings.testRoot, GetParam().fileName, Source::HLSL, in TEST_P() 126 … Source::HLSL, Semantics::Vulkan, glslang::EShTargetVulkan_1_0, glslang::EShTargetSpv_1_0, in TEST_P()
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D | Remap.FromFile.cpp | 107 … { "remap.hlsl.sample.basic.strip.frag", "main", Source::HLSL, spv::spirvbin_t::STRIP }, 108 …{ "remap.hlsl.sample.basic.everything.frag", "main", Source::HLSL, spv::spirvbin_t::DO_EVERYTHING… 109 … { "remap.hlsl.sample.basic.none.frag", "main", Source::HLSL, spv::spirvbin_t::NONE }, 110 … { "remap.hlsl.templatetypes.none.frag", "main", Source::HLSL, spv::spirvbin_t::NONE }, 111 …{ "remap.hlsl.templatetypes.everything.frag", "main", Source::HLSL, spv::spirvbin_t::DO_EVERYTHING…
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/third_party/skia/third_party/externals/tint/docs/ |
D | translations.md | 8 ## HLSL section in Access Control 28 | Name | SPIR-V | MSL | HLSL | 42 | Name | SPIR-V | MSL | HLSL | 108 | WGSL | SPIR-V | MSL | HLSL | 114 | WGSL | SPIR-V | MSL | HLSL | 142 ## HLSL section in Short-circuting 152 ## HLSL section in Storage buffers 156 ## HLSL section in Loop blocks 163 ## HLSL section in Input / Output storage class 170 ## HLSL section in Discard [all …]
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/third_party/spirv-tools/test/opt/ |
D | debug_info_manager_test.cpp | 72 %16 = OpExtInst %void %1 DebugCompilationUnit 1 4 %15 HLSL 128 %16 = OpExtInst %void %1 DebugCompilationUnit 1 4 %15 HLSL 217 %16 = OpExtInst %void %1 DebugCompilationUnit 1 4 %15 HLSL 274 %16 = OpExtInst %void %1 DebugCompilationUnit 1 4 %15 HLSL 330 %16 = OpExtInst %void %1 DebugCompilationUnit 1 4 %15 HLSL 426 %18 = OpExtInst %void %1 DebugCompilationUnit 1 4 %17 HLSL 499 %16 = OpExtInst %void %1 DebugCompilationUnit 1 4 %15 HLSL 576 %16 = OpExtInst %void %1 DebugCompilationUnit 1 4 %15 HLSL 644 %16 = OpExtInst %void %1 DebugCompilationUnit 1 4 %15 HLSL
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D | ir_loader_test.cpp | 369 OpSource HLSL 600 %7 "#line 1 \"simple_vs.hlsl\" in TEST() 428 %35 = OpExtInst %void %1 DebugCompilationUnit 2 4 %34 HLSL in TEST() 510 OpSource HLSL 600 %5 "#line 1 \"block/block.hlsl\" in TEST() 568 %41 = OpExtInst %void %1 DebugCompilationUnit 2 4 %40 HLSL in TEST() 686 OpSource HLSL 600 %5 "#line 1 \"block/block.hlsl\" in TEST() 737 %34 = OpExtInst %void %1 DebugCompilationUnit 2 4 %33 HLSL in TEST() 825 OpSource HLSL 600 %5 "#line 1 \"block/block.hlsl\" in TEST() 883 %41 = OpExtInst %void %1 DebugCompilationUnit 2 4 %40 HLSL in TEST() 989 OpSource HLSL 600 %7 "#line 1 \"vs.hlsl\" in TEST() 1069 %42 = OpExtInst %void %1 DebugCompilationUnit 1 4 %41 HLSL in TEST() [all …]
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | UniformBlockToStructuredBufferTranslation.md | 5 HLSL constant buffers. We run into a compile performance issue with 34 // HLSL code 77 | GLSL TYPE | TRANSLATED HLSL TYPE | 89 | GLSL TYPE | TRANSLATED HLSL TYPE | examples | 91 |float/int/uint/bool |float4/int4/uint4/bool4|GLSL: float var = buf[0]; <br> HLSL: float var = bu… 92 |vec2/ivec2/uvec2/bvec2|float4/int4/uint4/bool4|GLSL: vec2 var = buf[0]; <br> HLSL: float2 var = bu… 93 |vec3/ivec3/uvec3/bvec3|float4/int4/uint4/bool4|GLSL: vec3 var = buf[0]; <br> HLSL: float3 var = bu… 97 | GLSL TYPE | TRANSLATED HLSL TYPE |
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/third_party/skia/third_party/externals/spirv-tools/test/opt/ |
D | debug_info_manager_test.cpp | 72 %16 = OpExtInst %void %1 DebugCompilationUnit 1 4 %15 HLSL 128 %16 = OpExtInst %void %1 DebugCompilationUnit 1 4 %15 HLSL 333 %16 = OpExtInst %void %1 DebugCompilationUnit 1 4 %15 HLSL 390 %16 = OpExtInst %void %1 DebugCompilationUnit 1 4 %15 HLSL 446 %16 = OpExtInst %void %1 DebugCompilationUnit 1 4 %15 HLSL 542 %18 = OpExtInst %void %1 DebugCompilationUnit 1 4 %17 HLSL 615 %16 = OpExtInst %void %1 DebugCompilationUnit 1 4 %15 HLSL 692 %16 = OpExtInst %void %1 DebugCompilationUnit 1 4 %15 HLSL 760 %16 = OpExtInst %void %1 DebugCompilationUnit 1 4 %15 HLSL
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D | ir_loader_test.cpp | 385 OpSource HLSL 600 %7 "#line 1 \"simple_vs.hlsl\" in TEST() 444 %35 = OpExtInst %void %1 DebugCompilationUnit 2 4 %34 HLSL in TEST() 526 OpSource HLSL 600 %5 "#line 1 \"block/block.hlsl\" in TEST() 584 %41 = OpExtInst %void %1 DebugCompilationUnit 2 4 %40 HLSL in TEST() 702 OpSource HLSL 600 %5 "#line 1 \"block/block.hlsl\" in TEST() 753 %34 = OpExtInst %void %1 DebugCompilationUnit 2 4 %33 HLSL in TEST() 841 OpSource HLSL 600 %5 "#line 1 \"block/block.hlsl\" in TEST() 899 %41 = OpExtInst %void %1 DebugCompilationUnit 2 4 %40 HLSL in TEST() 1005 OpSource HLSL 600 %7 "#line 1 \"vs.hlsl\" in TEST() 1085 %42 = OpExtInst %void %1 DebugCompilationUnit 1 4 %41 HLSL in TEST() [all …]
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/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/test/opt/ |
D | debug_info_manager_test.cpp | 72 %16 = OpExtInst %void %1 DebugCompilationUnit 1 4 %15 HLSL 128 %16 = OpExtInst %void %1 DebugCompilationUnit 1 4 %15 HLSL 333 %16 = OpExtInst %void %1 DebugCompilationUnit 1 4 %15 HLSL 390 %16 = OpExtInst %void %1 DebugCompilationUnit 1 4 %15 HLSL 446 %16 = OpExtInst %void %1 DebugCompilationUnit 1 4 %15 HLSL 542 %18 = OpExtInst %void %1 DebugCompilationUnit 1 4 %17 HLSL 615 %16 = OpExtInst %void %1 DebugCompilationUnit 1 4 %15 HLSL 692 %16 = OpExtInst %void %1 DebugCompilationUnit 1 4 %15 HLSL 760 %16 = OpExtInst %void %1 DebugCompilationUnit 1 4 %15 HLSL
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D | ir_loader_test.cpp | 385 OpSource HLSL 600 %7 "#line 1 \"simple_vs.hlsl\" in TEST() 444 %35 = OpExtInst %void %1 DebugCompilationUnit 2 4 %34 HLSL in TEST() 526 OpSource HLSL 600 %5 "#line 1 \"block/block.hlsl\" in TEST() 584 %41 = OpExtInst %void %1 DebugCompilationUnit 2 4 %40 HLSL in TEST() 702 OpSource HLSL 600 %5 "#line 1 \"block/block.hlsl\" in TEST() 753 %34 = OpExtInst %void %1 DebugCompilationUnit 2 4 %33 HLSL in TEST() 841 OpSource HLSL 600 %5 "#line 1 \"block/block.hlsl\" in TEST() 899 %41 = OpExtInst %void %1 DebugCompilationUnit 2 4 %40 HLSL in TEST() 1005 OpSource HLSL 600 %7 "#line 1 \"vs.hlsl\" in TEST() 1085 %42 = OpExtInst %void %1 DebugCompilationUnit 1 4 %41 HLSL in TEST() [all …]
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/third_party/glslang/Test/ |
D | hlsl.identifier.sample.frag | 9 int sample(int x) { return x; } // HLSL allows this as an identifier as well. 13 // HLSL allows this as an identifier as well.
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D | remap.hlsl.sample.basic.strip.frag | 32 int Sample; // in HLSL, method names are valid struct members. 57 mtest.CalculateLevelOfDetail = 1; // in HLSL, method names are valid struct members.
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D | remap.hlsl.sample.basic.everything.frag | 32 int Sample; // in HLSL, method names are valid struct members. 57 mtest.CalculateLevelOfDetail = 1; // in HLSL, method names are valid struct members.
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D | remap.hlsl.sample.basic.none.frag | 32 int Sample; // in HLSL, method names are valid struct members. 57 mtest.CalculateLevelOfDetail = 1; // in HLSL, method names are valid struct members.
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D | hlsl.sample.basic.dx10.frag | 32 int Sample; // in HLSL, method names are valid struct members. 57 mtest.CalculateLevelOfDetail = 1; // in HLSL, method names are valid struct members.
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
D | renderer_utils.cpp | 516 ANGLE_INSTANTIATE_SET_UNIFORM_MATRIX_FUNC(HLSL, 2, 2); 517 ANGLE_INSTANTIATE_SET_UNIFORM_MATRIX_FUNC(HLSL, 3, 3); 518 ANGLE_INSTANTIATE_SET_UNIFORM_MATRIX_FUNC(HLSL, 2, 3); 519 ANGLE_INSTANTIATE_SET_UNIFORM_MATRIX_FUNC(HLSL, 3, 2); 520 ANGLE_INSTANTIATE_SET_UNIFORM_MATRIX_FUNC(HLSL, 2, 4); 521 ANGLE_INSTANTIATE_SET_UNIFORM_MATRIX_FUNC(HLSL, 3, 4); 561 ANGLE_SPECIALIZATION_COLS_SET_UNIFORM_MATRIX_FUNC(HLSL, 4, 2); 562 ANGLE_SPECIALIZATION_COLS_SET_UNIFORM_MATRIX_FUNC(HLSL, 4, 3); 563 ANGLE_SPECIALIZATION_COLS_SET_UNIFORM_MATRIX_FUNC(HLSL, 4, 4);
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/third_party/flutter/skia/third_party/externals/angle2/doc/ |
D | Update20120704.md | 30 * We addressed a number of defects related to scoping differences between HLSL and 34 * We addressed a number of correctness issues in the GLSL to HLSL 38 short-circuit evaluation as in C, but HLSL evaluates them entirely. This only 43 them with explicitly defined continuous behaviour. HLSL and GLSL differ in their 50 specifies that in these cases the gradient is undefined. HLSL tries to avoid the 52 all iterations. This can make the D3D HLSL compiler spend a long time generating 59 HLSL code that uses explicitly defined texture LODs and derivative information.
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/third_party/skia/third_party/externals/angle2/doc/ |
D | Update20120704.md | 30 * We addressed a number of defects related to scoping differences between HLSL and 34 * We addressed a number of correctness issues in the GLSL to HLSL 38 short-circuit evaluation as in C, but HLSL evaluates them entirely. This only 43 them with explicitly defined continuous behaviour. HLSL and GLSL differ in their 50 specifies that in these cases the gradient is undefined. HLSL tries to avoid the 52 all iterations. This can make the D3D HLSL compiler spend a long time generating 59 HLSL code that uses explicitly defined texture LODs and derivative information.
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/third_party/skia/third_party/externals/spirv-tools/test/ |
D | text_to_binary.debug_test.cpp | 59 CASE(HLSL, 5), 60 CASE(HLSL, 6),
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/third_party/spirv-tools/test/ |
D | text_to_binary.debug_test.cpp | 59 CASE(HLSL, 5), 60 CASE(HLSL, 6),
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